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Star Wars: The Old Republic Game Guide by gamepressure.com

Star Wars: The Old Republic Game Guide

Table of Contents

(L03) Arm Yourself SWTOR Guide

Last update: 11 May 2016

Bonus missions:

  • Reclaiming the Valley (Bonus)
  • Ajunta's Ancient Army (Bonus)
  • Test Your New Blade (Bonus)

Korriban Arrival Port / Valley of the Dark Lords

Speak to Overseer Tremel - (L03) Arm Yourself - Sith Warrior - Star Wars: The Old Republic Game Guide

Speak to Overseer Tremel

You begin your adventure as a Sith Warrior in [1]. You'll be greeted by Overseer Tremel, who will be your first Master. After the conversation go to the building exit in [2]. It's necessary that you mark the opposite Quick Travel Point (Offworld Orientation).

Kill Klorslug Foragers: 0/6 - (L03) Arm Yourself - Sith Warrior - Star Wars: The Old Republic Game Guide

Kill K'lor'slug Foragers: 0/6

Go down the stairs. Before you start carrying out the further mission objective, explore the area in [3]. There are many K'lor'slug Foragers around. Kill one to receive a bonus mission. Then kill five more overgrown insects to complete it. You'll gain 125 XP.

Then go the Ajunta Pall (Tomb of Ajunta Pall) tomb entrance - (L03) Arm Yourself - Sith Warrior - Star Wars: The Old Republic Game Guide

Then go the Ajunta Pall (Tomb of Ajunta Pall) tomb entrance. The door is in [4].

1 - (L03) Arm Yourself - Sith Warrior - Star Wars: The Old Republic Game Guide

Tomb of Ajunta Pall

Enter the Armory - (L03) Arm Yourself - Sith Warrior - Star Wars: The Old Republic Game Guide

Enter the Armory

You'll find yourself in [5]. Go down the stairs. You'll notice a trainer - Veshta. If you've reached level 2 or 3, it's necessary for you to buy new abilities from her. Go deep into the tomb to [6], defeating insects and thieves on the way - watch out for a little more challenging Tomb Looter Guards [+].

Retrieve the Sith Warblade - (L03) Arm Yourself - Sith Warrior - Star Wars: The Old Republic Game Guide

Retrieve the Sith Warblade

Go through the green gate in [6] to enter the story area. Move forward to [7], and then watch the cutscene. You'll complete a special mission - Blade of the Ancients. The reward will be a better quality lightsaber - Sith Warblade. It's best to equip your character with it right away.

Defeat Ancient Droids: 0/10 - (L03) Arm Yourself - Sith Warrior - Star Wars: The Old Republic Game Guide

Defeat Ancient Droids: 0/10

Once you get the sword, a powerful Ancient Droid using melee attacks, together with three weaker Droid Sentries attacking from a distance, will appear in the hall. You'll also receive a bonus mission - destroying them. Though you can run away, it's better to destroy these and the next enemies in the corridor (they are marked with [x] on the map) - thanks to that you'll accomplish the bonus mission and get 255 XP. Remember that once you exit the armory you will no longer be able to do it.

Exit the Armory - (L03) Arm Yourself - Sith Warrior - Star Wars: The Old Republic Game Guide

Exit the Armory

After getting rid of the droids, exit the armory through the door in [6] and then go up the stairs to the left in [7] to the second tomb level. You'll appear in [8].

Kill K'lor'slugs: 0/6

After a while you'll get one more, third, bonus mission that will require you to test your blade. In order to do it, you must kill six, already familiar, K'lor'slugs (of any kind). You'll gain 255 XP for that. Watch out for Tomb Looter Guards [+], Tomb Looter Brutes [+] and big K'lor'Slug Cripplers along the way. Head for the tomb exit in [9] (you'll need to cross a metal pier on the way).

2 - (L03) Arm Yourself - Sith Warrior - Star Wars: The Old Republic Game Guide

Sith Academy

Report to Overseer Tremels New Location in the Sith Academy - (L03) Arm Yourself - Sith Warrior - Star Wars: The Old Republic Game Guide

Report to Overseer Tremel's New Location in the Sith Academy

After leaving the tomb you'll find yourself in [10]. Go to the Sith Academy entrance in [11]. On the way remember to mark on the map: Taxi (Sith Academy) on the right and Quick Travel Point (Sith Academy) by the opposite stairs. Enter the academy and run to [12]. On the way you should take an interest in the class mission Learning From the Best.

Speak to Vemrin - (L03) Arm Yourself - Sith Warrior - Star Wars: The Old Republic Game Guide

Speak to Vemrin

After entering the story area, you'll be accosted by Vemrin and Dolgis after a while. Even though your replies will not have any impact on the course of events, you can earn some Dark Side points. See the table below the picture.

A - (L03) Arm Yourself - Sith Warrior - Star Wars: The Old Republic Game Guide

A

Reply

Points / Rewards

1

Don't insult me.

-

2

Wow, you're unfriendly.

-

3

Prepare to be crushed.

+50 to Dark Side

Report to Overseer Tremel's New Location in the Sith Academy

Now all you need to do is to go to [13] and finally talk to Overseer Tremel. You'll also meet his daughter and get the next main mission.

3 - (L03) Arm Yourself - Sith Warrior - Star Wars: The Old Republic Game Guide

Rewards:

  • 1095 XP;
  • 60 credits;
  • Codex entry - Achievement - Titles: Acolyte - 100 XP;
  • Codex entry - Persons of Note: Overseer Tremel (Warrior) - 160 XP.
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