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Star Wars: Empire at War Game Guide by gamepressure.com

Star Wars: Empire at War Game Guide

Table of Contents

Mission 1: Thyffera - prelude | Empire campaign Star Wars EAW Guide

Last update: 11 May 2016

Empire prepares another attack against one of the Rebel bases. You land on the planet with reasonable army composed of stormtroopers and AT-ST walkers. These forces could finish your task on their own, but apart from them, you can command lord Vader. This powerful Sith can destroy rebel forces with only minimal support, so head north and crush any opposition.

Remember, that Vader can eliminate infantry with his force strike, and vehicles with force crush. Those skills will allow him to defeat all rebel forces along the way. Use captured construction points to build healing stations, for they will regenerate Vader's health.

Rebel base is open, once you destroy field generator. - Mission 1: Thyffera - prelude - Empire campaign - Star Wars: Empire at War - Game Guide and Walkthrough
Rebel base is open, once you destroy field generator.

 

Soon, you will get to the comm station. When it is destroyed, you will be notified about nearby base. It is protected by field generator, so you have to take it out before assaulting the base. Generator is on south-east. Remember to keep your stormtroopers near Vader, because Rebels can have considerable forces here. After destroying generator, take over nearby support point - some reinforcements will arrive. Now you can destroy Rebel buildings. Simply attack with all your forces, but be sure to eliminate all enemy turrets in the first place. They kill infantry very fast and their concentrated fire can be deadly even to Darth Vader.

Conquest

For the first time you see map of the "galaxy far far away". Once Vader is done talking with the officer, stop the time and take careful look at the planets. On every one, that has at least four construction points (right now it should be Anaxes, Corruscant, Thyferra), build a mine. Mines are crucial for raising your daily income, so you will have to build them on every new planet. Also, build larger space station on Anaxes - it is good to have multiple stations capable of constructing heavy warships. Finally, begin production of 3-4 Acclamators. You should also leave small garrisons of stormtroopers on Thyfera and Abregado, and build officer academy on Corruscant.

When you feel ready, and Acclamators will fly out of dock, send your fleet and strong land force to the Fonfor orbit. There is one main issue concerning your armies: never leave border planets without any defense. It is almost sure, that Rebels will seize opportunity and attack unguarded system. Even orbital fleet won't stop them, since smaller Rebel rides can get past your spaceships.

Don't attack Fondor right now. Instead send your fleet (with Vader!) to Taris. There are several pirate frigates, some smaller ships and poorly armed station. It will be perfect training battle - line your Acclamators and Tartans, and then clear whole orbit. Then you can capture Taris (same strategy as in first mission: Vader goes first, covered from behind by your stormtroopers). Build a mine, barracks and space station. After that, take a while to check all your planets. If all important things are already built, then go on with the storyline and attack Fondor.

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