Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

StarCraft II: Wings of Liberty Game Guide by gamepressure.com

StarCraft II: Wings of Liberty Game Guide

Table of Contents

The Devil's Playground | Campaign - Covert missions SC II: WoL Guide

Last update: 11 May 2016

Main objectives - The Devil's Playground - Campaign - Covert missions - StarCraft II: Wings of Liberty - Game Guide and Walkthrough

Main objectives:

  1. Gather 8000 Minerals
  2. Locate Tosh's Miners (green dots)
  3. Kill the Brutalisk (Research)

Additional objectives:

The Zerg attack caused a real panic amongst the Terran on the marginal planets of the sector. One of the worlds has been abandoned by The Kel-Morian Combine, which was noticed by Gabriel Tosh. He's offering Raynor a joint exploration of the abandoned resources, which should significantly increase both heroes' budgets. However the place is quite dangerous, with common volcano eruptions and Zergs lurking around.

[#1] - The Devil's Playground - Campaign - Covert missions - StarCraft II: Wings of Liberty - Game Guide and Walkthrough

[#1]

Your goal is to collect 8000 minerals, which is made harder by the fact that the deposits are placed in areas endangered by lava. It will keep on appearing periodically and you'll always be warned about it by the adjutant. That leaves you with enough time to gather the working SCVs and move them to higher ground. That will be your tactic at the beginning, once you discover the rich (a specific, yellow colour), but few in numbers deposits in the west [#1]. The only problem is that they use up fast.

[#2] - The Devil's Playground - Campaign - Covert missions - StarCraft II: Wings of Liberty - Game Guide and Walkthrough

[#2]

Once that happens, you will have to make use of the mobile properties of your buildings. The Command Center, as most of the Terran buildings, can fly and move to a new spot. Tosh will soon reveal the localization of new deposits, out of which only the southern one seems safe [1]. You can place 5 workers inside the Command Center and I'd recommend beginning the new mining with that exact amount. In case of an incoming eruption, just move them into the building and fly up [#2]. Once the lava is gone, you can continue the operation. You will mine of all the nearby deposits in an identical way.

[#3] - The Devil's Playground - Campaign - Covert missions - StarCraft II: Wings of Liberty - Game Guide and Walkthrough

[#3]

The Zergs are of course another problem. There are four Nests in the area [2] and they will let you know of their presence quickly. You will be attacked by a regular army, later on supported by flying Mutalisks. Protect the two entrances to your base with bunkers. However I'd recommend moving the defence points to places marked on the map [3]. If you don't have the military potential needed to attack the Zergs, fortify with Bunkers in those places [#3] (also send a worker to repair them), so that the monsters won't bother the miners working by the minerals. Eventually you will have to search for new sources and by leaving the Zergs a free hand, you will endanger yourself with constant attacks. It's very hard to protect the lower parts of the area because of the lava, so bunkering the two spots mentioned above seems like a good choice.

[#4] - The Devil's Playground - Campaign - Covert missions - StarCraft II: Wings of Liberty - Game Guide and Walkthrough

[#4]

Soon after beginning the mission you will be familiarised with the Reapers, quick units capable of flying onto otherwise inaccessible platforms and throwing mines at buildings. There are lots of lost Tosha units spread throughout the area and there's an achievement connected with them. You have to find them all to earn it, which shouldn't be very hard after you take a look at the green dots on the map. Thanks to collecting those units you can also earn additional minerals and gas, as some containers are accessible only by using their jetpacks [#4]. If you're low on resources, to a quick reconnaissance of the area and you should find something.

[#5] - The Devil's Playground - Campaign - Covert missions - StarCraft II: Wings of Liberty - Game Guide and Walkthrough

[#5]

The Devil's Playground scenario offers two additional objectives. One consists of rescuing the Tosh crew in the north [4] and truth be told - it's not very hard. The terrain is being protected by a small group of Zergs and in exchange for the trouble, you will be rewarded with a Command Center and a few SCVs [#5]. Te Brutalisk which will be discovered by your research team is a whole other story [5]. The beast is huge and can cause quite the damage to your Marines, but bringing a large enough squad should do the trick [#6]. Both missions will activate not long after the start of the mission.

And that's basically all there is to it. If you feel the need, destroy the three Zerg bases (check out the achievements) and gain the required amount of minerals. The mission will then end.

Minisecret: If you will a bit of free time, fly with whichever building to the lower right corner of the map. You will discover a characteristic character connected with Blizzard's works.

[#6] - The Devil's Playground - Campaign - Covert missions - StarCraft II: Wings of Liberty - Game Guide and Walkthrough

[#6]

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Blizzard Entertainment or Blizzard Entertainment. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.