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StarCraft: Remastered Game Guide by gamepressure.com

StarCraft: Remastered Game Guide

Table of Contents
Starcraft: Remastered - Chapter 1 - Mission 5 - Revolution
Starcraft: Remastered - Chapter 1 - Mission 5 - Revolution
Gather your forces and head south until you meet up with Kerrigan.
Kerrigan is a Ghost and has several special skills. You'll learn her weak and strong points on the way to the base.
Here Kerrigan will explain how the detectors work. In this mission, Kerrigan needs to watch out for Missile Turrets. They may not attack her, but they will reveal her position.
This solitary enemy is the perfect target for testing your Lockdown skill. This will enable you to quickly destroy it without any losses.
The spot hosts several bunkers and a group of enemies. Use your forces to eliminate the turret, and the use Kerrigan's camouflage to either destroy the enemy force or go straight for the allied HQ.
Having taken control of the base, man the bunkers and increase the number of SCVs. Begin gathering resources. The Confederates will often land their forces below this point.
This hill is a good spot to build additional production structures. Build turrets around this locations and man the bunkers on the south. Make this place your training center.
Enemy Wraith fighters are deployed in several points on the coast of southern island. To land your troops safely, launch your own fighters and begin luring the enemy Wariths. Once you've cleared the coast, send your planes back to base.
Enemy Wraith fighters are deployed in several points on the coast of southern island. To land your troops safely, launch your own fighters and begin luring the enemy Wariths. Once you've cleared the coast, send your planes back to base.
Gather your fighters in this spot and begin dropping infantry on the bridge. You won't take any casualties in the transport ships. Let the Wraiths enter combat in stealth mode - the enemy base has no turrets, but there a large group of Marines inside and a Goliath. Destroy the enemy HQ and bring in reinforcements.
Send in your infantry to destroy the turret nearest the southern edge of the map. Have the infantry hold this position and send camouflaged fighters inside enemy base.
Send in your infantry to destroy the turret nearest the southern edge of the map. Have the infantry hold this position and send camouflaged fighters inside enemy base.
From here the camouflaged Wraith fighters can easily destroy the enemy HQ and SCV. Proceed to destroy the rest of the buildings together with your infantry.
Enlarge this map

Mission 5 - Revolution | Terran | Campaign Walkthrough StarCraft: Remastered Guide

Last update: 22 August 2017

Starting Position � Gather your forces and head south until you meet up with Kerrigan.

Kerrigan � Kerrigan is a Ghost and has several special skills. You'll learn her weak and strong points on the way to the base.

Turret nest � Here Kerrigan will explain how the detectors work. In this mission, Kerrigan needs to watch out for Missile Turrets. They may not attack her, but they will reveal her position.

Lone Wraith fighter � This solitary enemy is the perfect target for testing your Lockdown skill. This will enable you to quickly destroy it without any losses.

Confederate defense line � The spot hosts several bunkers and a group of enemies. Use your forces to eliminate the turret, and the use Kerrigan's camouflage to either destroy the enemy force or go straight for the allied HQ.

Allied base and bunker line � Having taken control of the base, man the bunkers and increase the number of SCVs. Begin gathering resources. The Confederates will often land their forces below this point.

Barracks and place for additional buildings � This hill is a good spot to build additional production structures. Build turrets around this locations and man the bunkers on the south. Make this place your training center.

Enemy fighters #1 � Enemy Wraith fighters are deployed in several points on the coast of southern island. To land your troops safely, launch your own fighters and begin luring the enemy Wariths. Once you've cleared the coast, send your planes back to base.

Enemy fighters #2 � Enemy Wraith fighters are deployed in several points on the coast of southern island. To land your troops safely, launch your own fighters and begin luring the enemy Wariths. Once you've cleared the coast, send your planes back to base.

Landing zone � Gather your fighters in this spot and begin dropping infantry on the bridge. You won't take any casualties in the transport ships. Let the Wraiths enter combat in stealth mode - the enemy base has no turrets, but there a large group of Marines inside and a Goliath. Destroy the enemy HQ and bring in reinforcements.

Lower part of the base � Send in your infantry to destroy the turret nearest the southern edge of the map. Have the infantry hold this position and send camouflaged fighters inside enemy base.

Lower part of the base � Send in your infantry to destroy the turret nearest the southern edge of the map. Have the infantry hold this position and send camouflaged fighters inside enemy base.

Attack positon for the fighters � From here the camouflaged Wraith fighters can easily destroy the enemy HQ and SCV. Proceed to destroy the rest of the buildings together with your infantry.

Mission objectives:

  1. Bring Kerrigan to the Antigan command center;
  2. Defend Antigan rebels;
  3. Raynor and Kerrigan must survive;
  4. New objective: Destroy the Confederate forces.

The inhabitants of Antiga want to join the newly formed rebel movement. The Confederates are aware of this, however, and they sent their troops to prevent an uprising. Raynor and Kerrigan are dispatched to the planet on a mission to liberate its inhabitants and support them in combat. The mission is divided into two stages. The first one involves leading a group of soldiers a beacon in the rebel base (purple) in the top right corner. The second requires us to assume command of the base and destroy the Confederate forces.

Kerrigan not only can become invisible, but also immobilize hostile mechanical units with the Lockdown ability. - Mission 5 - Revolution | Terran | Campaign Walkthrough - Terrans - StarCraft: Remastered Game Guide
Kerrigan not only can become invisible, but also immobilize hostile mechanical units with the Lockdown ability.

You start in the top left corner. Send the Marines and Raynor down the map until you meet Kerrigan, a Ghost spec ops troop. Ghosts are snipers that attack at a large distance and can use Personal Cloaking to become invisible to the enemy. In this form, they use up Energy (purple bar beneath the hit points) and attack without endangering themselves. However, units and buildings that have the Detector ability can spot Ghosts. The game will explain this further when you see 3 enemy turrets. Having destroyed them, you'll encounter a lone Vulture and a new kind of enemy: a Wraith fighter. Use the second ability of Kerrigan, Lockdown, on it. In this way, you'll immobilize the enemy and prevent it from attacking. Use this moment to eliminate it.

The Confederates set up their own bunker line at the rebel base. You can take Kerrigan to the headquarters in to two ways. The first: by slowly destroying the Bunkers one by one. Raynor should begin every attack because he has the most hit points. The second option is to destroy the Turret and the first Bunker, then you activate Kerrigan's Cloak and simply walk through the enemy line until you reach the beacon. After a short cut scene, the rebels join you and start to fire. Lead Raynor's squad at the same time and clear the place out.

Move the production buildings closer to the southern parts and increase the number of SCVs. - Mission 5 - Revolution | Terran | Campaign Walkthrough - Terrans - StarCraft: Remastered Game Guide
Move the production buildings closer to the southern parts and increase the number of SCVs.

Use all minerals to create workers and start mass crystal mining. Have at least one or two Marines in every Bunker. You will only fight the terrans so don't produce Firebats. Apart from infantry, you can also create an air force - you gain access to two new units: you've already seen the Wraith fighter. It has a laser for land units and powerful antiaircraft rockets. What's important, having developed an adequate technology, it can become invisible like Kerrigan and Ghosts. The second vessel is a simple transporter that can accommodate up to 8 footmen or 4 Vultures or Firebats.

Deploy infantry to the Bunkers at the bottom of the base and in its middle part. Build extra Turrets in the entire area but don't build them below the hills. The Confederates will send troops every then and again. Usually, they drop them in the southern parts or at the destroyed defensive line (below your Command Center). If you begin to expand your base in these regions, they'll change the landing zone. Your base is located in a good spot so it's a good idea to simply fortify it. You have enough resources available. You can also build several Vultures. Then, develop the Spider Mine technology and deploy them near the landing zone.

The enemy has two bases. The lesser one, which is the starting point of enemy landings, is located in the bottom right corner of the map. It is focused on extracting raw materials and is guarded by fighters and land forces. The main base can be found in the bottom left corner of the map and is defended by a line of antiaircraft Turrets. There, you can also find all production buildings of the enemy. You will need a large group of land forces to eliminate it. To do it painlessly, you need to do a couple of things.

Having fortified your position and expanded your economic infrastructure, you can begin raising an assault squad. Build an extra Starport with an extension, one or two Barracks, and an extension to the Command Center. The last listed item lets you scan any point on the map. Not only will this remove the fog of war for a few seconds, but also detect cloaked or burrowed units. In this mission, hostile Wraiths won't use their Cloak ability but the enemy has a number of mines placed on their island. The assault squad should consists of 24 Marines, 3 Dropships, and 12 Wraiths.

Your fighters can use Cloak. Use this advantage to destroy the enemy air force. Avoid the base in the west because it has a lot of Turrets. - Mission 5 - Revolution | Terran | Campaign Walkthrough - Terrans - StarCraft: Remastered Game Guide
Your fighters can use Cloak. Use this advantage to destroy the enemy air force. Avoid the base in the west because it has a lot of Turrets.

Having unlocked the Cloak ability, send your fighters to destroy enemy air force. Try to stay at a distance from the bank because Turrets are armed with rapid-firing guns. Start from the right corner of the map and activate invisibility. Fly up to the enemy fighters as closely as possible and attack them. A single shot from the entire squad will immediately destroy a hostile fighter/transporter. Once you've destroyed the majority of enemy fighters, go to the lesser enemy base in the right side of the map. Now, start attacking the Goliaths and, at the same time, bring your transporters with infantry. Deploy your footmen at the enemy Refinery and start clearing out this part of the map. Watch out for mines! Scan the area around the enemy Command Center and destroy mines with your air force. Send back your transporters for reinforcements, if needed.

Fighters should attack the heart of the base where there are no Turrets. After destroying the economic infrastructure, the enemy wont pose a threat any longer. - Mission 5 - Revolution | Terran | Campaign Walkthrough - Terrans - StarCraft: Remastered Game Guide
Fighters should attack the heart of the base where there are no Turrets. After destroying the economic infrastructure, the enemy won't pose a threat any longer.

The time has come to attack the main base of the enemy. Concentrate your air force and Marines in the bottom corner of the map and go left. Order the infantry to destroy the enemy turret and repel hostile units with your footmen. At the same time, activate your Wraiths' invisibility and fly to the bottom left corner of the map. The fighters have to destroy the Command Center and then everything inside the base. The infantry should focus on destroying production buildings - first Startport, then Factory, and lastly Barracks. Now, eliminate the remainder of enemy structures, turrets, and units. Once done, the mission is over.

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