The following page of the Songs of Conquest game guide, includes useful information on exploring the game world.
If you look in the upper left corner, you will see a large portrait of the currently selected wielder. The colored orbs next to it symbolize different types of essences. You can learn more about it on a separate page in this guide: Wielders and spells. The number under the portrait represents the character's level.
Below is a number representing the wielders you have and their maximum number. You can increase it by developing settlements, although it doesn't really matter much in the campaign - the game gives you specific heroes and you can only have up to three at once. Below it are portraits of the other generals. You can switch between them at will. The yellow border around the portraits represents movement points.
To the right of the large portrait, there are two buttons. The character symbol will take you to the card of the currently selected wielder, while the parchment will show you the spells available to the selected character.
The directions symbol and the yellow border around it represent the amount of movement points your wielder has left.
On the right, you will find portraits depicting the units in the general's army.
The upper right corner shows the resources - the amount owned and the income for every turn (green number). You can learn more about them on a separate page in the Research and resources guide.
There are a number of buttons on the right side. From the top they are:
- Menu - here you can adjust the game settings;
- Information about owned buildings - they are divided into settlements, and at the end of the list you will find a summary of captured neutral structures;
- Troop information - here you can see how many and which units your settlements produce, you can also find out how many soldiers you can recruit from a settlement;
- Research - here you can develop various technologies, but only after you have built the appropriate large buildings;
- Marketplace - this button will take you to the trade panel where you can buy and sell resources, it will only be available after you have built the appropriate medium building, the more markets you have, the better prices you will get;
- Bug reporting - The bug symbol at the bottom allows you to report bugs in the game (feature available in early access).
You can read the current mission guidelines in the lower left corner. Below them is a minimap. To the right of it is a list of all your settlements and their levels. You can switch between them at will.
There is a button in the bottom right corner that allows you to end the turn. In addition, it shows how many rounds have passed since the mission started.
The game can sometimes be unclear, so if you don't want to miss anything, it's a good idea to press the "alt" key regularly. It highlights interactive objects. More tips can be found on a separate page of the guide: Beginner's guide.
In Songs of Conquest, the world is hidden behind the fog of war. You discover it with your wielders. The map is full of different interesting places. It's worth to remember about some exploration rules.
Exploration rules in Songs of Conquest:
- The enemy can flee - if you have a crushing advantage over your opponent, he can flee without putting up a fight;
- neutral armies will not attack - neutral adversaries will not pursue your troops;
- approaching close to the enemy will allow you to assess his strength - if you get close to the enemy, you will be able to see how strong he is and what your chances are against him;
- Automatic resolution of battles is a last resort - unless you are overwhelmingly outnumbered, it is a good idea to conduct battles yourself unless you are prepared to suffer heavy losses or defeat;
- It's worth to return to some places - some neutral structures give you bonuses periodically when you come back to them, for example the orchards or the blacksmith; others you can visit once with each wielder and still get the reward, as is the case with sources of knowledge;
- do not try to collect everything - the enemy does not sleep, and sometimes you are driven by other factors, trying to look into every corner and collect everything can cause you to lose - focus on mines and settlements;
- roads improve your movement range - it's a well-known fact that it's easier to travel on paved paths;
- Sources of power do not last forever - during your journey you will come across buildings marked as sources of power, they give you bonuses for a limited time;
- Mines and spires are valuable resources - during your travels you will come across various mines and spires; if you capture the former, they will give you a bonus in the form of resources, while the latter will allow the wielders to passively receive essence during battles; remember, however, that the enemy can recapture them;
- Tents are useful - during your travels you will come across tents, in which you can recruit some soldiers for free; they are very valuable, especially at the beginning of the game - you can learn more about recruitment on a separate page in this guide: Army recruitment.