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SOMA Guide by gamepressure.com

SOMA Guide

Table of Contents

Hints and tricks for SOMA Game SOMA Guide and Walkthrough

Last update: 26 November 2018

SOMA, just like any previous game from the Frictional Games studio, belongs to the "horror" genre, and puts the player against various enemies, while at the same time not giving him / her any means of defending against them (weapons, special abilities, and so on). The game focuses solely on sneaking in order to quietly slip next to an unsuspecting enemy, which can be a surprise to a lot of players. Below you will find a list of tips & tricks for Soma, which will surely help you understand some of the key aspects of the game.

Be sure before sprint!

If you are not sure that the nearby area is clear and there are no enemies around, DO NOT use sprint. Sprinting will increase your overall speed and decrease the time needed to travel from one place to another, but the enemies will be able to locate you from a distance and will attack you. It is better to move without using the sprint option (and the best to just move while crouching) so that you will not attract the unnecessary attention from foes.

How to get a flashlight?

After completing about 1 of the Soma game, your character will be given access to a flashlight. It is a powerful tool, as it has an unlimited supply of power and most of the in-game locations are near pitch-black - without using it, you will miss a lot of additional content and collectibles. The flashlight, however, has its flaws - it draws the attention of your enemies, who will check (or outright attack) the sudden source of light in the area.

Types of enemies in Soma

Each enemy in the game behaves differently. Some of them can see you from a huge distance, others are almost blind but can hear the smallest rustle, and there are even some which will notice you only when you are looking at them. Master the behavior of each and every enemy and you will be able to move around the map a lot easier.

Collectibles in Soma

The game lacks any "real" collectibles, as those are not marked or rewarded in any way. It is, however, worth to look for them, as by reading, looking through and listening various texts and recordings you will be able to learn a lot information about the world in which the game is set. Each chapter of the walkthrough (as well as the separate section called "Collectibles) has each and every one of them marked for you.

How to heal?

Despite the fact that the genre of the game is "horror" and there is no health bar visible on the screen, the main character will not die from a single enemy attack (excluding few story events). After the attack, the character will have a blurry vision, which will (almost) return back to normal after a few seconds - the health will not however, and you will have to attach yourself to a growth (WAU) in order to regenerate it.

You can take advantage of enemies attacks

Enemy attacks can be used against them as well. If an enemy blocks access to a certain area, you just rush at him, let him attack you, and when you regain control over the character the enemy will be "moved" several meters (or rooms in some cases) away from you, opening the previously inaccessible passageway. Do not abuse it, however, as the game will quickly get boring while doing so.

Distortions announce enemies!

The approaching threat can be "felt" - distortions are appearing on the screen, and in some cases even the lights can be turning on and off. The higher the intensity of those events, the closer the threat (enemy) is to your location. If you are travelling via a tunnel, and the screen is suddenly flooded with distortions, there is an enemy approaching - hide behind cover and wait for the enemy to pass.

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