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Sniper: Ghost Warrior Game Guide & Walkthrough by gamepressure.com

Sniper: Ghost Warrior Game Guide & Walkthrough

Table of Contents

Chapter 10 - The End Is Near... - p. 1 Sniper Guide

Last update: 11 May 2016

Rodriguez leaves you for the slayers of the local military junta. When one of them approaches to finish you off (#1), he and his dirty companion are eliminated by the rebels who came with the helping hand. The rebels have their own business in saving your life - and it seems that their business is quite concurrent with yours. It's time to back to the fight.

[1] - Chapter 10 - The End Is Near... - p. 1 - Walkthrough - Sniper: Ghost Warrior Game Guide & Walkthrough
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[2] - Chapter 10 - The End Is Near... - p. 1 - Walkthrough - Sniper: Ghost Warrior Game Guide & Walkthrough
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Your first task is to sneak to the enemy camp - you have to stay undetected, otherwise this mission ends in failure. The enemy camp is behind your back. But before you start sneaking towards it, I'd propose to crawl on the ledge to your right. All the time have an eye on this camp and eliminate the bad guys you'll see in your optic sight (#2). From time to time look through this scope when crawling, and take out the spotted enemies before they'll detect you and raise the alarm.

Shoot dead the guards on the wooden watch towers, kill the muggers walking amongst the tents and hiding behind the vehicles or near these last (#3).

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A small challenge may be to eliminate the bad guys hiding in the tents - shoot at their small heads being visible in the windows of these tents (#4).

When you think that you killed most of the enemies in the camp, jump down from the ledge and move towards the enemy campsite. Perhaps you'll have to take out using your silenced pistol several more enemy remnants you didn't see yet - they're still hiding in these tents, so shoot at the thin canvas of their hideout (#5).

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But you don't have to comb the whole camp searching for the survivors - it's even a bad idea, because this action often ends with raising the alarm. So instead of this, focus on reaching the place marked on your screen with white dot - get there through the tents located on the right edge of the campsite.

Then cautiously sneak further, towards the road on which you'll see an empty APC (#7).

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Be very alert when closing to this road - if you turn right on this road you'll surely see in the distance the enemy checkpoint (#8). Though, you don't have to attack these 3 or 4 muggers on the checkpoint, but you can quickly kill them all using your silenced sniper rifle. If you'll do this, wait a moment, when rotated in this direction, because after a while there may appear several more enemies running from the checkpoint - treat them with bullets too.

Afterward, hide near the abandoned APC and turn towards the other side - to the left you can see a bridge on the road and 3 or 4 thugs on its end (#9). Don't attack them! This action always culminates in raising the alarm, even if you managed to kill quickly all of these opponents.

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So instead of doing this, sneak to the other side of the APC, crawl through the shrubberies growing near the water, and then swim under the bridge to the opposite riverbank (#10).

Emerge from the water as noiselessly as you dipped into it, and carefully crawl to the nearby shrubberies. All the time don't attack these muggers standing on the bridge, they're anyway blind and deaf (#11). Turn around and sneak towards the white dot on your screen.

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After a while you'll see in the distance the guard standing in front of the gate - there's a village behind this gate. Kill this guy (#12). Proceed further along the road, stay on the right roadside.

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