As befits a sniper game, in Sniper: Ghost Warrior Contracts, shooting plays a very important role. Very often you will be firing at your enemies from vast distances and the trajectory of the bullet will be affected by two main factors - distance to the target, as well as the strength and direction of the wind. In this section we explain how to shoot to hit the target.
Distance to the target
The distance to the target, as mentioned in the introduction, is one of the two main factors influencing whether the bullet will hit the target. Like everything else, the projectiles are also affected by gravity, and will simply fall down (or rather diagonally, due to the wind- we will get back to it shortly) as they travel. Naturally, the farther to the target, the more noticeable will be the fall of the bullet. It means that the player will not be able to hit a distant target by setting the sight centrally on the head of the enemy-the projectile will either shoot through, or will not reach it at all.
You should, however, start from marking the target - it can be done either with the binoculars or with the drone. After that, you will get information what distance separates you from the target. After choosing a sniper rifle and zooming through it, you will see a scale running down to the right of the center of the cross-hair, with values depending on the scope mounted on the weapon itself. Usually it will be 100, 200, 300 and so on. These values indicate the distance to the target and the places at which the sight must be set in order for the projectile to hit the target. For example, if you are 200 meters away from the target, you should raise the sight accordingly, so that the head (or other part of the body you want to hit) is located on the horizontal line with a value of 200. If the target is 250 meters away from you, the sight should be set in the center, between the values of 200 and 300.
Here, however, a problem arises - if you are more than 400-500 meters apart, you will have to raise the cross-hair so high that you will no longer see the silhouette of the enemy. This can be solved by proper calibration of the scope (the keys that are used for it can be found in the Controls section of this guide) - this allows you to move the scale visible on the side up or down, depending on your needs. This makes it significantly easier to aim correctly.
Influence of wind
The second thing that affects the trajectory of the bullet is wind - the side from which it blows, as well as the strength of the wind itself. You can see it while aiming from a sniper rifle scope. To the left or right of the center of the cross-hair you will see a dotted line, appearing every few seconds. This shows the trajectory of the bullet depending on the distance to the target - the farther it is, the bigger the impact of wind will be. However, you sometimes will experience windless conditions - in such cases the dotted line does not appear at all and the bullet will fly straight to the point indicated by the cross-hair.
How to shoot - tips
In conclusion, we present a handful of tips that will allow you to eliminate enemies effectively, namely:
- Always consider the distance to the target, as well as the strength of the wind and set the cross-hair based on those two factors. Often you will have to aim in a seemingly senseless way, setting the cross-hair far away from the enemy - but this is the most correct approach.
- Remember that you can adjust the scope to properly maneuver the scale showing the distance to the target. Thanks to this you will not have to set the sight so high that you will no longer see the silhouette of the enemy.
- Take care of proper posture of the character. You should crouch, or more preferably lie down on the ground - this will stabilize the cross-hair, preventing it from flying all around the screen.
- Hold your breath before you shoot. When the character holds his breath (especially in the prone position), the sight remains virtually stationary, allowing you to shoot where you want.
- Buy a Bipod for a sniper rifle you are using. This will allow you to stabilize your weapon even more while lying down - thanks to this you will be able to hit targets even without holding your breath.