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Sid Meier's Civilization VI Game Guide by gamepressure.com

Sid Meier's Civilization VI Game Guide

Table of Contents

Civilization 6: England - Victoria, nation overview, tips Civilization VI Game Guide

Last update: 14 March 2022

In this chapter of Civilization 6 game guide you will find useful information about England. Here, you will learn what sets England apart from other nations in Civilization VI and what is their greatest strength. Also, here you will find useful information about the easiest types of victory that England can achieve.

Nation description - English

Name - Civilization 6: England - Victoria, nation overview, tips - Nations - Sid Meiers Civilization VI Game Guide

Name

Effect

British Museum

Each Archeology Museum can hold 6 artifacts and support 2 Archeologists at once. Archeological Museums receive Thematic Bonus when they hold 6 artifacts.

The bonus for Archeological Museums, described in the table above, may be very helpful in achieving culture victory. Thanks to enlarged capacity for museums you can have more tourists with a smaller number of cities. An additional Archeologist unit helps you to study the past and speeds up the process of gathering artifacts which allows for creating thematic museums. Remember, that even if you have a lot of artifacts and works you can lose if your foreign policy is aggressive. Make good use of those bonuses and open your borders for foreign tourist and you will quickly achieve success.

Name

Effect

Pax Britannica

All conquered and found cities on a different continent receive a free melee unit.

This bonus may be useful in the beginning but with the development of technology it loses its strength. If you want to conquer your neighbors then try to do this in the beginning or middle part of the game. You shouldn't forget that you also get this bonus for already established cities and because of that it will always be useful. A new city will receive a garrison so you can regroup your other units. Remember, that the unit is picked randomly from the pool of already unlocked ones that you get from tech tree and it will always be a melee unit.

Summary

In England's case you should focus on culture victory or domination. Other ways to achieve victory are also possible but you won't get any backup for it. Also, notice the unique harbor district which gives you very profitable bonuses for your treasury. England can easily control bigger water bodies. Its unique ability has the most potential in the beginning of the game but overtime it loses its usefulness so you should, as soon as possible, start the expansion on other players' terrains. If this doesn't suit your play style you can, with success, fight for culture victory because of museums and Archeologists. If you play as another nation and one of the players uses England then you should know that it only has peaceful relations with countries that it shares the continent with.

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