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Shardlight Game Guide by gamepressure.com

Shardlight Game Guide

Table of Contents

Give the letter to Danton | Act one Shardlight Guide

Last update: 11 May 2016

Being outside, take a plank from the wood pile near ruined buildings next to the tunnel entrance. Go to the left and choose on map the Ministry of Energy (in the middle).

Get inside and go to the tower - Amy must leave her crossbow to the guard. Get into the elevator. Being in the tower, talk to soothsayer. You will get a lottery ticket. Then go upstairs and talk to minister Tiberius. After dialogue, go to the elevator, in the hall Amy will get back her crossbow with additional two bolts. Leave the building and go to Market District East (on the left from Ministry of Energy).

Here you can talk with Marichka, Denby, and Gus, and ask them about a person called Danton, but no one knows who he is. Go to the left and to the alley behind the Reaper Cultist. Talk with Clem, show him the letter to Danton, when you will be about to leave, Clem will say something about brushing up calligraphy.

Now go to well (on the right from Gus stand) and talk to Nelson - Give the letter to Danton - Act one - Shardlight - Game Guide and Walkthrough

Now go to well (on the right from Gus' stand) and talk to Nelson. Ask him if you could read for a while and choose a book about calligraphy. You will be given a book, come back to the market.

Talk with Denby again (he's on the left from Marichka), ask if you can borrow a piece of chalk, but he will refuse. Tell him to draw a portrait of Tiberius. Use the crossbow to shoot at the bell (on the right side of the statue), and when scared Denby will run, pick up the chalk. If you want to get Everyone's A Critic achievement, before you take chalk from Denby, tell him to draw Gus in a tutu and wait for Gus' reaction.

Copying the symbol from the letter onto the chalkboard

Go to the alley where Clem is, and click on the chalkboard on the left side of the door. You need to draw a symbol from the seal which is on the letter to Danton. Look at this symbol (PPM) and open the book about calligraphy (PPM). On the last page you will find the symbol from the letter. Notice how exactly it looks. Draw this symbol on the chalkboard exactly as it looks on the picture in the book (correctly drawn symbol on the screenshot below; if you do this correctly in the first try, you will get Stay Within The Lines achievement).

Notice that the letters in the cells where is no chalk are making words (read from the top to the left) - knock x5, buzz x4 - Give the letter to Danton - Act one - Shardlight - Game Guide and Walkthrough

Notice that the letters in the cells where is no chalk are making words (read from the top to the left) - knock x5, buzz x4. Knock to the door five times and push the buzzer four times. Get inside.

Talk to the man and give him the letter to Danton. After a while, Danton (who is woman) appears. After dialogue with her, leave the resistance hideout (exit upstairs).

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