In this section you will learn more about the character classes in Secret Neighbor. The guide for Secret Neighbor will facilitate encounters with other players, helping you understand your active and passive skills. The section contains a list of all the skills of the characters available in the game.
Bagger is the only one who can carry more than 2 items with him, in addition, if after 120 seconds your inventory continues to be full, the game will allow you to carry 4 items. Heavy Bones, his passive skill, will slow down the neighbor if currently carried by him. Strong Knees, another passive ability, allow Bagger to suffer 20% less fall damage.
This character is a perfect addition to any team. He is also useful when fighting against the neighbor - the enemy won't be happy knowing that you carry 4 throwable boxes. You also won't have to give up the flashlight when exploring the neighbor's house.
This character doesn't offer so many skills and is not that useful to the team. Has only one ability - Counter Strike, which allows Brave to escape from the neighbor's clutches provided you hit him four times using any item. A very good ability, but not that useful - an expert neighbor who manages to isolate this character will quickly forget about this ability.
Detective offers 2 abilities. Field Intel allows you to get photos of the location with the key - a very useful ability that can help the team immensely, especially when you already studied the neighbor's house. Intuition can only be used when you find 2 keys with the help of Field Intel. After using Intuition, a random key will start to emit light.
An useful character - his abilities help the team immensely, especially when you've searched through most locations in the house and you don't know where to look next.
His abilities allow him to craft items. Tinkering allows Inventor to make items from 1/3/5 of gears. You can produce the following items: saucepan/flashlight/toy rifle.
Reverse engineering is unlocked after gathering 5 gears. The skill will allow you to open passages available only to the neighbor.
Leader has two very useful abilities that help when fighting the neighbor. Inspiration gives all children within a radius of 10 meters a boost to speed. Team Work requires you to use Inspiration on 25 children in one game - then Inspiration acquires an additional effect: incapacitates the neighbor within a radius of 4 meters.
A great character suited to combat with the neighbor, especially that his skill refreshes every 30 seconds.
Scout - is a character perfect for lone combat against the neighbor. He has one active and passive skill. Slingshot allows the player to deal damage to the neighbor, dealing 10 damage with each blow. Evasive Maneuvers, her passive skill, is unlocked when you hit the neighbor 3 times in a row - after doing so, your movement speed is increased by 15%.
Neighbor has 3 abilities: Hunting Trap, the first skill, allows the neighbor to plant traps which stun children and deal damage. Disguise makes you look like a child that is nearest to you. Rage, the last, passive skill makes you unstoppable when you get hit 5 times in a row. <br>Place traps in popular and most visited places, next to closets and cupboards.
Has 3 abilities. Smoke bomb, the first skill, when thrown, limits the visibility of children within 20 meter radius. Confusion, his passive skill, makes the children who escape from your hands incapacitated and unable to fight for a short period of time. Camouflage allows you to change into furniture - a great ability to disorient the enemy team. When posing as furniture, you can still catch children and interact with objects.