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Saints Row IV Game Guide & Walkthrough by gamepressure.com

Saints Row IV Game Guide & Walkthrough

Table of Contents

#4 - Learn The Rules... | Walkthrough Saints Row IV Guide

Last update: 11 May 2016

Time To Increase The Tempo

You need to collect four Data Clusters. They're marked with stars, so get in the car and head for the first one.

When you reach your destination, you'll see a bar in the upper left corner (see screenshot) - #4 - Learn The Rules... - Walkthrough - Saints Row IV - Game Guide and Walkthrough

When you reach your destination, you'll see a bar in the upper left corner (see screenshot). The closer you are to a Data Cluster, the more the bar fills in yellow. Keep driving in every direction until you notice the bar filling up, then drive further that way. When the bar fills up almost completely, you should be able to the Data Cluster shining in blue. Repeat with the other three.

If, however, you still can't find them, check the below map for exact locations:

First:

Second - #4 - Learn The Rules... - Walkthrough - Saints Row IV - Game Guide and Walkthrough

Second:

Third - #4 - Learn The Rules... - Walkthrough - Saints Row IV - Game Guide and Walkthrough

Third:

Once you find all three, it's time for the final one - #4 - Learn The Rules... - Walkthrough - Saints Row IV - Game Guide and Walkthrough

Once you find all three, it's time for the final one. Drive to where the star points and check how the bar fills up.

Fourth:

Now it's time to active two first super powers - #4 - Learn The Rules... - Walkthrough - Saints Row IV - Game Guide and Walkthrough

Now it's time to active two first super powers. In the HUB, select Powers. Activate Super Sprint and Super Jump, and resume the game. You'll be transferred into a training simulation to learn how to use the newly unlocked abilities.

You'll find yourself on a rooftop with the goal to get to the rooftop of the building above. To perform a Super Jump, hold and release Space (default). While in mid-air, control the character by the WASD keys (default), and land in the designated spot.

Next, you'll need to get even higher, but this time you can't jump high enough to reach the rooftop on your own, so you're going to have to bounce off the wall. To do it, simply jump on the wall and when you touch it, press Space again to bounce off it. Repeat until you reach the top.

The last stage of the training simulation consists of jumping over from one building to another. To increase the range of the jump, try doing it while using Super Sprint.

When the training simulation is over, it's time for a race.

Blazin - #4 - Learn The Rules... - Walkthrough - Saints Row IV - Game Guide and Walkthrough
Blazin

While in Super Sprint, follow the stars. Collect green orbs which boost your speed and avoid fire which takes the time needed to finish the race. You'll often see green arrows pointing up, which means you need to use Super Jump.

You'll be rewarded depending on how fast you managed to finish the race. Gold is the best reward, Silver the middle, and Bronze the smaller.

The race is the last stage of this mission.

Rewards:

  • 2,000 cache
  • Super Sprint
  • Super Jump
  • Blazin Activity Unlocked
  • XP

Learn To Damage The Alien Presence

This mission will teach you how to get rid of Hotspots scattered around the map. Hotspots are locations surrounded by an uncrossable barrier. To deactivate the barrier, destroy generators.

Go to where the star indicates. There will be two generators, each marked with a hand. Run to the first one (there's no order) and shoot every alien around it. Approach it and press E to destroy it. Do the same with the other one and the barrier will vanish, giving you access to the main generator. Same as before - dispatch the aliens and destroy it by pressing E.

First Warden encounter - #4 - Learn The Rules... - Walkthrough - Saints Row IV - Game Guide and Walkthrough
First Warden encounter

Once the generator is gone, one of the stronger enemies makes his appearance - the Warden. Don't get too close because he'll hit you hard and throw you back pretty far. Use Super Sprint or Super Jump to dodge his ranged attacks, too.

When his health bar reaches zero, a QTE sequence will be triggered. First, press LMB to jump on his body and suck his energy out. A new bar will show up at the bottom of the screen - press the on-screen buttons repeatedly until the bar fills up in purple completely. If you're successful, you'll receive a new super power and get transferred into another training simulation.

You'll learn how to use Blast Freeze, a handy combat super power.

To use Blast Freeze, select it first by pressing F1. Kinzie will give you some enemies for testing. Aim at the opponent and press Q. The opponent will be frozen for a few seconds, making your shots deal twice as much damage. Blast Freeze also has a radius, so you can easily freeze several enemies at once.

Keep eliminating enemies until a spaceship arrives. Don't worry, Blast Freeze is useful against vehicles as well, especially the air ones - freezing them damages their flying properties, and when they fall, they often explode.

Next, there will be a wall with a Data Cluster embedded in it. Blast Freeze enables you to recover Clusters from such walls as well.

The last enemy will be the Warden, which you had just battled. This time, he'll have a shield preventing any damage from reaching him. Luckily, another useful thing about Blast Freeze is that it can get rid of the Warden's shield, and freeze him in the process. The shield regenerates, though, so you're going to have blast him a few times in order to kill him permanently.

Once the Warden is dead, the mission ends.

Rewards:

  • 2,000 cache
  • Blast
  • Blast Element - Freeze
  • XP
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