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Ruiner Game Guide by gamepressure.com

Ruiner Game Guide

Table of Contents

List of abilities in Ruiner | Advice Ruiner Guide

Last update: 26 September 2017

In this chapter, you can find list of all abilities available in the game along with their upgrades:

List of all abilities in the game:

Energy Shield - a mobile device that blocks projectiles - List of abilities in Ruiner | Advice - Advice - Ruiner Game Guide

Energy Shield - a mobile device that blocks projectiles. When activated during a Dash, it allows you to ram enemies and deal damage to them.

Available upgrades

Skill points

Required level

Description:

Deflective Shield

1

1

Now, Shield can also deflect projectiles and throwable objects.

Projection Efficiency

1

4

Reduces a cost of activating and keeping the Shield by additional 25%.

Improved Efficiency

2

7

Reduces a cost of activating and keeping the Shield by additional 25% of the base value and cost of a hit by 50%.

Ram Stun

1

9

Ramming enemies with an activated Shield stuns them.

Ram Damage

2

13

Ramming enemies with activated Shield deals 140% more damage and gives a random chance for additional Karma packs.

Overload - Increase your strength, speed and damage. Each kill costs you a certain amount of energy.

Available upgrades

Skill points

Required level

Description:

Restless

2

11

Dash charges don't deplete when Overload is activated.

Empowerment

2

12

When Overload is activated, your shots are 50% faster and set enemies on fire.

Calculated Aggression

2

13

Reduces Overload energy cost by 50%.

Killing Spree

3

15

When Overload is activated, your damage is multiplied by your combo meter.

Kinetic Barrier - A stationary field that stops projectiles and slows down enemies that pass through it.

Available upgrades

Skill points

Required level

Description:

Reactive Barrier

1

7

The Barrier deflects enemy projectiles in random directions.

Compensation

1

10

Depleted Barriers give back 50% of their energy cost.

Power Splitter

2

12

You can place up to three Barriers.

Barrier Boost

2

15

A Barrier is 35% wider, it stays on 35% longer and costs 50% less energy.

Field Dispersion

2

17

Kinetic Barrier deals damage while it's being deployed.

Ghost Break - Force your enemies to fight for you.

Available upgrades

Skill points

Required level

Description:

Ghost Whisperer

1

12

Cost of a Ghost Break is reduced by 25%.

Ghost Splitter

1

13

Cost of a Ghost Break is reduced by additional 25% of its base value.

Hack Frenzy

2

15

Hacked target is enraged and becomes stronger. It deals 100% more damage and its resistance rises by 100%.

Smart Code

2

17

Reduces hacking time by 35% and extends its duration by 200%.

Lich King

2

18

Control two additional marionettes.

Grid Converter - Regenerates 5 health points per second but it costs energy.

Available upgrades

Skill points

Required level

Description:

Healthcare

2

4

Regeneration is slow but it doesn't use energy if a Converter is activated.

Reverse Engineering

1

8

Produce energy at a cost of health.

Shock Treatment

2

10

Increase healing speed and energy regeneration by 200%.

Street Medicine

2

12

Reduces energy cost during healing process by 50% of its base value.

Abstract Factory

3

14

Converter now also regenerates ammo. When energy and health regeneration is completed, your ammo can be replenished for 50% of a current cost.

Supply Drop - Call a drone with weapon drop. A called drone lands on a designed point and deals damage to all enemies around that place, including you. A drop's regeneration time is 25 seconds.

Available upgrades

Skill points

Required level

Description:

Delivery Rush

2

10

Drone arrives almost instantly after being called.

Resupply Booster

3

15

Time for calling another drop is reduced by 10 seconds.

Shockwave

2

17

A drop creates a shockwave that deals damage to enemies.

Shock Launcher - Stuns enemies in its area of effect.

Available upgrades

Skill points

Required level

Description:

Shock Accumulation

2

5

Increases its explosion range by 20%.

Shock Output

1

10

Reduces Overload cost by 50%.

Frag Thrower - Deals damage to enemies in its area of effect.

Available upgrades

Skill points

Required level

Description:

Frag Accumulation

2

5

Increases its explosion range by 20%.

Frag Output

1

10

Reduces Overload cost by 50%.

Reflex Booster - Enhance your reflex and perception by causing an effect similar to slow motion.

Available upgrades

Skill points

Required level

Description:

Clear Mind

1

3

Reduces Reflex Booster's energy use by 25%.

Brain Trance

2

6

Increases Reflex Booster's effect by 100%.

Focus Matrix

2

12

Time slows down when you are close to death. You are also invulnerable to damage for 4 seconds. During that time, each killed enemy gives you a medkit. The ability has a 15 seconds cooldown.

Dash - Change your location quickly to avoid being hit or damaged by a trap.

Available upgrades

Skill points

Required level

Description:

Glancing Hits

1

1

Damage received during a Dash are reduced by 60%.

Displacement

1

3

Gives you one additional Dash charge.

Echo Displacement

2

6

Gives you one additional Dash charge.

Momentum

2

9

Attacks performed during a Dash deal more damage depending on Dash's distance.

Feedback Loop

3

11

Increases regeneration of Dash charges by 100%.

Power Attack - A powerful melee attack. Sling Strike for a one-handed weapon and Whirlwind for a two-handed.

Available upgrades

Skill points

Required level

Description:

Sling Strikes

2

8

Increases Sling Strikes damage by 50%.

Stagger

2

11

Every enemy that was hit by Sling Strikes (one-handed weapon) is slowed down by 80%.

Use of Weapons - Increases ammo for all firearms by 30%.

Available upgrades

Skill points

Required level

Description:

Reinforced Build

2

6

Increases melee weapons' durability by 50%.

Gunsmith's Secret

1

8

Ruiner pistol deals 25% more damage.

Subatomic Build

3

10

Increases melee weapons' durability by additional 50% of its base value.

Gunsmith's Genius

1

12

Increases speed of Ruiner's projectiles.

Gun Fever

3

14

Shooting during fights regenerates energy.

Resource Optimizer - You get 50% more profit from collected medkits.

Available upgrades

Skill points

Required level

Description:

Everyday Cardio

2

10

Increases your maximum health by 25.

Powerbank

2

11

Increases maximum energy by 25.

Unusual Cardio

3

16

Increases maximum health by additional 25.

Fusion Reactor

3

17

Increases maximum energy by additional 25.

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