Alone and abandoned
To the right from the house entrance you will find a path between the rocks. On the hill you will have to fight some birds and grave moths. Eventually you will reach a temple with nothing interesting inside, apart from one moth and a crumbling floor.
After going out of the temple, approach the ledge and climb onto it. By the candle on the tomb you will find another small shield. Continue to move upwards and left. Eventually you will find another house - enter it and the quest will end.
Get yourself a decent weapon
Your task is to pillage Jan's (M1.2) house. Upstairs in the chest, among other things you will find a sword, which is a better weapon then the knife you have been using until now and a fragment of the island map. You can tell Jan the findings. He can also show you the way to the marshes (bandit camp (M1.8)) or to Tristan's (M1.5) farm, if you wish so.
Help Thomas in the fields
Thomas (M1.3) needs help in harvesting the plants on his field. Ripe corn is a little greener. You have to search the field (only Thomas' fragment) in search of 10 plants and afterwards talk to him. In return you'll receive a healing potion.
Kill the hungry wolves
Henson (M1.4) asks you to help him in killing 5 hungry wolves. Their cave lies to the east of Tristan's (M1.5) house. Once you're done with the beasts and leave the cave, Henson will inform you about a man from the mage camp who came to the farm. If he sees you, he'll attack and take you to the mage Monastery, which will in effect limit your choice in the later part of the game (you won't be able to learn rune magic).
He is standing in front of Tristan's (M1.5) house. Walk past him keeping a safe distance and lay to bed in the barn next to Henson (M1.4). Once you wake up the dangerous inquisition member will be gone. You can now collect the prize from killing the wolves, a strong magic healing scroll.
Rescue Sara from the wilderness
If you want Sara (M1.1) to get to the bandit camp in the future, tell Jan (M1.2) about her. If you rather prefer the mages, tell Tristan (M1.5) about her. You can tell Sara that she'll get rescued and in return you'll receive a strong healing potion. In the next chapter, Sara will show up near Rhobart (M3.16) (if you sent her to the bandits) or Severin (M1.9) (if the mages took care of her).
Help the novice's farm
Ask Tristan (M1.5) about getting to the city and he'll tell you to help is men on the farm. You should finish the Kill the hungry wolves and Help Thomas in the fields quests and talk to Tellur. Afterwards return to Tristan and you'll receive 2 small healing potions. Tellur will lead you to the east city gate if you want to.
Notice - these three next quests are still found on the same island, however you can accept them only after the inquisitor's men stop attacking you (see Negotiating with the volcano keep and Where are the artifacts disappearing to?).
You can ask Severin (M1.9) about the nearby ruins and the gnomes that are giving him a hard time. The will order us to kill them (6 in total, to the north from the camp). In the locked chest by the gnome camp you will find a small sapphire. Talk to Severin about the prize and then speak with Ruben (M1.9). You'll receive 200 golden coins.
Overdue situation report
If you haven't completed the Conquest of the artifact camp quest (bandit path), you can head to the west, talk with Rudolf and then return and then return to Severin (M1.9) and tell him about the situation. The prize is 2 healing potions and a tell joke scroll. In the other case, inform Severin about Rudolf's death.
Bryn's dangerous monsters
Bryn (M1.10) (who you can also gift with a bear) will tell us a story about monsters roaming nearby, who will turn out to be three sly gnomes. In return you'll receive 25 golden coins.