Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

Rime Game Guide by gamepressure.com

Rime Game Guide

Table of Contents

Jumpstarting the remaining robots | Chapter 3 - Walkthrough Rime Guide

Last update: 09 June 2017

The fox will show you the way forward - Jumpstarting the remaining robots | Chapter 3 - Walkthrough - Chapter 3 - Rime Game Guide
The fox will show you the way forward

Approach the shining sphere and pick it up. Carry it to the field found east from the entrance and wait until the robot stands on the tile. Use the newly created staircase to carry the sphere upstairs and wait until the robot proceeds to the next field, creating a bridge. Make your way through the bridge and bypass the pedestal (which is currently inactive). Reach the other side of the bridge and begin following the fox.

The skull block has to be moved to the main hall - Jumpstarting the remaining robots | Chapter 3 - Walkthrough - Chapter 3 - Rime Game Guide
The skull block has to be moved to the main hall

You are now standing before a challenging climb. Use the planks, ledges, and other protruding elements to climb to the top of the wall. Approach the large block and push it from the lit field to unlock the way forward.

Place the skull block on a special field next to the column - Jumpstarting the remaining robots | Chapter 3 - Walkthrough - Chapter 3 - Rime Game Guide

Place the skull block on a special field next to the column. The object will move to the left - pick up the sphere and place it on the new pedestal. Jump below and move the previous block for the column to return to its original spot. Once that is done, push the stone to reveal a staircase leading to the pedestal.

Create a large sphere and use it to jumpstart the robots - Jumpstarting the remaining robots | Chapter 3 - Walkthrough - Chapter 3 - Rime Game Guide
Create a large sphere and use it to jumpstart the robots

Use the pedestal to create a large, shining sphere. Descend below and use your shout to begin a cut-scene. All bipedal robots have returned to life and will begin to walk in the same direction - follow them.

1 - Jumpstarting the remaining robots | Chapter 3 - Walkthrough - Chapter 3 - Rime Game Guide
Follow the robots to the large gate - Jumpstarting the remaining robots | Chapter 3 - Walkthrough - Chapter 3 - Rime Game Guide
Follow the robots to the large gate

Follow the linear path to reach a new chamber in which one of the robots will stand on a special tile. Jump on a column and cast a shadow on the nearby wall to unlock the way forward. Use it to reach a previously visited staircase. You are now able to get past the key-shaped door - use it complete the third chapter.

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Grey Box or Tequila Works. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.