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Resonance Game Guide & Walkthrough by gamepressure.com

Resonance Game Guide & Walkthrough

Table of Contents

Police Administration - Ray, Bennet - part 1 Resonance Guide

Last update: 11 May 2016

Police Administration- Ray, Bennet

There, go up the stairs and left - Police Administration- Ray, Bennet - Walkthrough - Resonance - Game Guide and Walkthrough

There, go up the stairs and left. Switch to Bennet and drag the Credit card from INV on the Tech room. Go inside.

Click RMB on the Electronic lock (circle) - Police Administration- Ray, Bennet - Walkthrough - Resonance - Game Guide and Walkthrough

Click RMB on the Electronic lock (circle). You'll see a randomly generated code - remember it (in my case it's 2464). Leave the room and go to the main hall.

Approach the Control panel - Police Administration- Ray, Bennet - Walkthrough - Resonance - Game Guide and Walkthrough

Approach the Control panel.

Click on Manage (rectangle in the lower left corner) - Police Administration- Ray, Bennet - Walkthrough - Resonance - Game Guide and Walkthrough

Click on Manage (rectangle in the lower left corner). A window will appear - enter the code you saw on the Electronic lock and press the padlock icon (circle). Go back to the Tech room.

Click LMB on the Electronic lock to open the gate - Police Administration- Ray, Bennet - Walkthrough - Resonance - Game Guide and Walkthrough

Click LMB on the Electronic lock to open the gate. Approach the Terminal screen (square). Select 14A number from LTM. A new location will appear on the map - Warehouse. Before you go there, switch to Ray (who should have the Screwdriver from Ed's apartment in INV). Move the Screwdriver on the Magnet (circle). You'll receive a Small magnet. Leave the Police Administration and go to the Warehouse.

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