On this page of our guide to Psychonauts 2, you will find a description of the level called Hollis' Hot Streak.
In this level you will find:
- 3 Emotional Baggage
- 1 Memory Vaults
- 4 Nuggets of Wisdom
- 4 Half-A-Minds
- 106 Figments
Below, we present the next stages of solution of this level:
- Starting the task
- Broken class
- Parking under the casino
- High Roller
- End of level
Starting the task
At the start, you'll find yourself in the casino. You can look around. Your companions will be in very interesting places. They will spend time in the bath or shower.
To begin the task, you need to go to Hollis. She's waiting by the monitors. After a short conversation with her, you will be given access to the task. This will be a trap, other agents will start the mission without you. You'll have to save them after a while.
Your actions will be tracked by flying cameras. You need to destroy them so that they don't disturb your mission.
Your next task will be to climb the building. You'll start with a pink, glowing tube, which Raz will jump on without a problem. Slowly move down to get to the next part of the building, without being detected by the cameras.
This part of the level is much more difficult. Hollis has a million thoughts in her head. Thanks to them, she can move on strange, unusual platforms.
Here, you can pick up various collectibles or go straight to the next corridor. You will get to it by jumping on thoughts, bouncing off "RISK" to be exact.
Parking under the casino
Once again, you will appear under a large building. It will be an unpleasant and imbalanced fight. You will meet both new opponents and ones you have already fought. You must defeat them all to complete this sequence.
Once you enter the casino, you'll be in for another X-ray jump sequence. This time these will be pictures of playing cards.
Going further, you will reach Hollis, who will have fun at the casino. From now on, there will be several sequences that you will have to do to complete this level.
Let's start with the first sequence. Time to go to the casino. You'll find yourself at a bar where your friends will be sitting.
To begin this task, you need to talk to the bartender. This will open a door that will allow you to get to the next location.
Your next assignment will be to talk to the wounded heart. It will show you a lot of thoughts that will take you further. On this path you have to be incredibly careful, as it's full of enemies and platforms that can shock you with electricity.
Your task is to get to the "HELP" thought. It will lead you to the next part of the task.
Go back to the bartender. From her, you will receive a mini-game, which you must win. Quick rules:
- You've got to get to the finish line first;
- You have infinite health points;
- You direct the heart;
- You can jump and double jump;
- You can't run into bright green fragments;
- The white fragments speed you up a lot.
After winning the game, you will receive the first coin. This will not be enough, though. You have to keep playing.
In this sequence, you will find yourself near the roulette wheel. You will start this task by talking to a rich couple who are fascinated with playing in the casino. Their thoughts will allow you to get to the next part of this location.
By following the thoughts, you will get to the inside of the roulette. In it, you will find a lot of moving platforms and burning traps - you can destroy them with telekinesis.
Getting out of this level will provide you with a link between "DEFIANCE" and "EFFECTIVE" thoughts. You will receive another coin, which you will be able to place in the slot machine.
This task is very short, but requires incredible dexterity. After talking to the bartender, you'll get to a machine where you can collect a few secrets.
After a few attempts, you can explore the casino again. You'll find clients whose thoughts will help you get there. Moving through the thoughts, get to "DECISIONS". In this way, thoughts will appear on the screen that will take you further.
Your next move should be to link the two thoughts: "JUDGMENT" and "OUTTING".
The last move will be to link "VICTORY" and "MODERATION". That way you can get inside the machine.
To get out of this stage, you need to get to the "SHARE" thought and connect it with "FEELINGS".
This will make the heart appear in the machine, and as a result, you will be able to win the game and get another coin.
After collecting 3 coins, you can go to Hollis. You will have to fight a huge opponent. You will need to move on the platforms and thoughts to reach her heart, located behind the enemy's head. This fight consists of different stages. You have to go through them all.
Take advantage of her attacks and turn them against her. You can, for example, throw the fire traps which she aims at you back at her.
A description of the bossfight can be found on a separate page of the guide.
End of level
Defeating the boss is not the end of this level. You still have to get to the next part of the location. You will do this using the pink, glowing tubes. It's an arcade sequence. You have to jump over the holes and change your position to avoid falling into the traps. Eventually, you'll find yourself in a place that's heavily guarded by cameras. You have to bypass them to get to the next arcade sequence. Once you get through this area, you will complete the mission.