Leave the fountain behind, come up to the abyss brink and climb the catwalk. Take off straight ahead from it to the recess between two parallel walls. Slide carefully down watching severe saws' halves, cutting the recess in two spots. Pass them one by one severe surfaces begin to hide in walls. After avoiding pitfalls slip down to the end and jump down to the ground. Go ahead over the corridor.
The horizontal, revolving pole with blades moving up/down is next, very easy obstacle. Roll over under it when it is going upwards, then run quickly right ahead because lethal arrows are flying out from openings in the right wall. Reach the vertical pole with blades, moving over from the wall to the wall. Avoid it going by its side and run further away, behind the bend turn the corridor to the left.
There are three large saws in the floor in front of you. They look dangerous but they are easy to pass through. Substantial distances between them let pass them one by one, rather than with one sequence. Pass them over one of walls feeling the moment when their blades hide in the floor. After passing saws go on directly to the exit.
Exit through the gate (a) to the courtyard, filled with platforms and three revolving mechanisms. There is a medium-difficult puzzle. You have to handle levers of each mechanisms in order to hike them all upwards, to the second level above the square. If you manage to do it, the floor in the hall (b) right to the courtyard will rise making it possible to go to the gate straight ahead. Farah is waiting for you there, so get to work!
Before you begin to tamper with mechanisms remember that in almost every spot of this board you may switch on the panoramic view. Use it when you want. Begin solving the mystery of the board from visiting the revolving mechanism (2). Move the lever of the mechanism then jump down to the ground on the right side of the platform, close by you have the casket with 10 sand credits. Go and run the mechanism (3) now. After switching the lever hang yourself from the platform brink and jump down to the ground. Now it's time for the mechanism (1). After switching it you may be glad - you hiked all platforms to the first level above the square. You have done half of work.
Lower to the ground from the platform and run to the pillar in the corner of the courtyard, between mechanisms (2) and (3). Run vertically over the pillar catching the ledge. Go onto it, jump upwards to the second ledge then jump to the other one upwards. Climb the ledge and take off from it towards the platform (3). You will land on indirect, barred platform and then jump to the platform with the mechanism (3). Switch the lever over and run horizontally over the wall to the pillar you came here from.
You will land on the highest ledge. Move behind the pillar bend to have the mechanism (2) behind your back. Lower to the performance below and take off to the platform on the back. Jump from it to the platform (2), switch the lever. Stand with your face towards the pillar lying between platforms (1) and (2). Run horizontally over the wall and catch the ledge in the pillar. Lower to the ledge below, jump backwards to the indirect platform between the mechanism (1) and with pillar. Get to the platform with the mechanism (1) and rearrange the lever. You have solved the puzzle!
Jump down to the ground and go to the gate (b) linking the courtyard with the chamber without the floor. It turns out that the floor is restored by you thanks to solving of the puzzle. Run over the narrow to Farah, waiting for you near the gate at the chamber's end. Unfortunately the Vizier will attack you. He has the great power so he will snatch Farah without any problem and knock you down into the abyss with floor remains.
Falling into the abyss you transform into the dark prince without warning. You will crack some bar in the wall with your Daggertail with your last breath and so you will save your life. You have landed in some chamber.