Head for right from the fountain, enter the gap with the grating. Switch on the panoramic view to find out which way to go. You will localize relief high above you. Turn around with the face to the right wall and run vertically over it, then take off at once to the left side, then to the right, then to the left and so on.
You will reach relief lying high in the wall to the left after a few alternate jumps, stick the dagger into it. Hanging relief jump to the right and land on the rocky shelf. Enter the adjacent chamber, run vertically over the wall straight ahead and catch ladder rungs. Clamber upwards, exit to the top of the building.
Go over the wooden bridge straight ahead. Jump down at his end to the roof of the building, jump over the rail landing on the lower story of the roof. Kill the Archer (speed kill), then take off from the place where the enclosing dyke is missing and jump to the building close by. Kill the next Archer. Run vertically over the wall in front of you, catch the roof brink and climb it.
Standing on the roof you will notice Farah. She will recognize the Persian prince in you during the short conversation but she will slip out after a while again. Go left, jump over the dyke and jump down to the story below. Deaden the Guard standing with the back to you with speed kill, then look after the relief on the left wall. Run vertically over the wall under the bas-relief sticking the dagger into it. Bounce off this position to the left, run horizontally over the wall and sink the blade into adjacent relief. Continue the horizontal run to the left, and you will land on the terrace close by.
Eliminate the alarmed Guard and the Archer. Run right ahead, from the wooden bridge jump to the terrace of the adjacent roof. Kill Guards attacking you. Farah will show up after the struggle. The girl will agree this time to join forces with you in order to save Babylon and to find the main culprit - the Vizier. The archer's shots will open the door behind your back, enter it.
Just after entering the building go left to the catwalk spreading over the precipice. Jump straight ahead to the recess created by two parallel, running close to oneself walls. Slip down with widely set limbs, turn round and jump to relief right ahead, sticking the dagger into it. Take off from this position to the right reaching strips of the red baize, slide on it to the ground. Leave the chamber with nearby exit to the courtyard, then head to the left.
At the end of the courtyard run vertically over the wall of low building on the right. Catch the roof brink and climb it. Stand near the wall on the right, run over it horizontally catching strip of the red baize overhanging a little bit further. Go down with the baize and at its end, take off backwards to the floor of the lower story of the opposite building.
Run straight and behind the building bend turn left. Enter the gap in the wall lighted with the torch. Switch on the panoramic view to plan the more far-away road. Stand with face to the left wall. Run vertically over it, bounce off backwards to the right wall, then again to the left, then again to the right, and so on until you will catch the stone ledge on the left wall. Climb it and go left until you will reach the catwalk. Go to its end, take off straight ahead reaching the terrace vis-a-vis.
Head right. There will be an abyss in front of you. Stand near the left wall and run over it horizontally, catching ladder rugs overhanging from the wall. Clamber up the shelf with the stellar sign on the floor. There is the ladder in left part of the shelf, leading higher. Use it. Being on top floor run right ahead a little bit and turn to the right. The fountain is located on the left, near the wall. On sip of water will be enough to be as fresh as daisy.