The solid state and the resources in this form are the most common objects in this game. They are the driving force for your machines, they serve as building material, and they help you keep your oxygen levels and your plants alive.
You can divide them into several types, depending on their purpose. Raw Metal are the resources which you will use to build all machines that require electricity and to construct different generators, wires or batteries. Raw Minerals are the main building material. All basic tiles, doors, many pieces of furniture or decor will use up these very resources. Cultivable Soil - different types of soil, which have a crucial role in the growing of plants and crops. Organic, this category covers all kinds of organic resources, or ones that have residual parts of organisms, such as algae or fertilizer. Consumable Ore is the ore that can be processed to produce a specific effect, such as coal or oxylite. The last large category is Filtration medium, which are the materials used for the purposes of purification and filtration.
- Igneous Rock
- Sedimentary Rock
- Cooper Ore
- Iron Ore
- Gold Amalgam
- Bleach Stone
Sandstone. This is the basic mineral, which you will mainly use to construct your base. It is always located somewhere around your starting point. It usually occurs in very large quantities, above 1000kg per field. It is not very durable, but building with it causes a small increase in decor.
Granite. This is a more durable building material, and also a more appealing one. It has as much as 80 points of hardness. Its bonus to decor is also greater than it is for sandstone. It usually occurs at the edge of the starting zone and around the toxic biome, although, it can also be encountered in other areas. It is a very dense material, since it can appear in deposits that are in the range of 1000 to 2000kg per field.
Igneous Rock. A type of material created from congealed magma. You can use it for the purposes of construction. It can be found around locations with magma, usually at the bottom of the asteroid. These areas are most often extremely hot, so be careful.
Obsidian. A medium strength rock when it comes to e.g. withstanding water pressure. However, it will still do its job. Interestingly, it has a very high melting point, as much as 2500 degrees. It occurs in the neighbourhood of granite, usually near the Toxic biome.
Sedimentary Rock. It occurs alongside other organic resources. Since it is only a bit harder than sand, it has one of the lowest hardness statistics possible. Still, you can use this rock as a building material.
Copper Ore. One of the most precious metals and resources that you will need. It occurs only within the starting area, similarly to sandstone. It usually surrounds a vacuum bubble. Sometimes it does not appear in such a composition, and occurs only in small quantities around caves, water tanks or between sandstone. You will mainly use it to produce electricity.
Iron Ore - ruda zelaza. Another metal, that will become a substitute for copper ore. It has similar properties to the mentioned copper, but it has wider use in the industrial area. Like any metal, you will use it for the construction of machinery and electrical systems. It occurs in a zone of dangerous gases with a purple glow (the Purple Biome), which makes it a bit harder to extract.
Gold Amalgam. It is simply gold, but not yet in its pure form. So far it has no special use, but you can use it like any other metal. It only occurs in the toxic biome, that is also where Slime or Algae appear. Unlike copper and iron ore, it is not a very durable material, since it only has 2 points of hardness.
Wolframite - The material is very resistant to high temperatures. Perfect for conductors. You'll find it only in the cold biome. It is classified as a metal, which means you can use it to build structures or power grids.
Ice - frozen water in solid state. You can either freeze the water yourself or find it as ice in the cold biome. If the temperature of the environment rises above 0 degrees Celsius, the ice field will begin to melt, giving you either clear or polluted water.
Snow - a lighter from of ice, which can be melted to obtain water. Snow can be found in the cold, blue biome. It displays similar physical properties to sand. As it's a loose material, it will fall if you remove the solid surface on which it rests, for example when digging, and it will stop only on other solid surface.
Dirt. A soft, light material. Very important for novice research and essential for setting up your first crop fields. It is usually found in the vicinity of sand and sandstone, and also in caves with algae. Sometimes, it can also be found close to volcanic areas.
Clay. A material created from earth at high temperatures. For this very reason, you can only find it in very hot areas. It is included in the Cultivable Soil category, which means that you can use it in agriculture and for sowing plants.
Algae. A very important organic material. With its use you can produce the vital oxygen, that you desperately need to survive. It occurs in large quantities near the starting zone. Sometimes, you will find small clusters within the purple and toxic biomes. But you will not find it in the volcanic biome.
Fertilizer. A resource required in order to sow some of the plants. Essential when upgrading your fields to achieve better crops. It occurs only in the starting area and around water tanks, in small quantities. It can also be obtained by processing other raw materials, e.g. by processing contaminated dirt from the outhouse in the compost.
Phosphorite - it's a mix of sedimentary rocks with various phosphorous compounds. It's easiest to find near the hot biome. You can use it as fertilizer for some plants, e.g. pincha pepperplant.
Slime. The main representative of the toxic biome. It has a similar composition to algae, but needs filtering in a special machine in order to get algae out of it. Contaminated water is the by-product of the mentioned process. In addition, the resource emits contaminated oxygen, especially during its extraction. It becomes indispensable when you eventually run out of algae. I occurs in large numbers on a sizeable part of the map.
Coal. A resource that you use in order to produce electricity in your generators. Said process then produces carbon dioxide. It occurs in various places and in different amounts. You will most often find it near copper ore or near a very hot volcanic zone.
Oxylite. An exceptional ore, which emits oxygen! However, it does disappear after some time. It does not produce oxygen if the concentration is quite high or if it is blocked by other rocks. Occurs only at the starting location.
Bleach Stone. An unusual rock, which emits chlorine. It is necessary if you want your duplicates to have clean hands. It is always present in a formation of a round cave full of chlorine and chaotically dispersed rock. It most often occurs in the purple biome, much less frequently in the toxic biome.
Sand. An unusual material. If you dig out the ground under this resource, it will begin to fall because it is not a typical rock. Be careful when you are building in its vicinity. It only occurs in the starting location, between other rocks. It is a very useful mineral, since you will need to use it in order to purify many resources, including contaminated water.
Abyssalite. A mysterious mineral that is attached to the special category. So far, there is no machine that can use it, although it is possible to extract it. One interesting fact is, that its temperature is the absolute zero! This is the coldest thing you will ever encounter (next to the vacuum). It does not conduct heat. It always separates the toxic biome from the purple biome, creating unique caves. Perfect for constructing basic base tiles to insulate rooms.
Neutronium. Another mysterious mineral that sets the border, beyond which you cannot expand further. It is on the edge of every side of the interior of the asteroid, in which your duplicates live. At the bottom of the map, it is often filled with magma tanks. Its temperature is the absolute zero, and its density cannot be measured. You are not getting through this thing.