You will wake up in the morning, in you rroom. Open the computer and to learn that the band rehearsal is today. This is a perfect opportunity to tell everybody about the events of the past evening.
Go to see mom and Bae, before you go to see Gregg. Also, you can notice that the right side of the town is finally accessible, but there is nothing, or no one there, apart from the bridge. As usual, there will only be some minor changes in the town, everyone will have something to say, but nothing special, concerning the murder.
Visit Gregg and go to the band rehearsal. Again, you will have to play Guitar Hero. After the rehearsal, Mae will tell everyone about what happened last night. Mae and Bea will decide to go to the library to search for clues about the most recent disappearances. The librarian will tell you to go to floor 3. Go to the lift.
You can go to the first floor, but this is not the location that you are looking for. After you are done exploring, return to the lift and go up. Approach the computer in the blue room and a minigame will start. You can find a lot of information about the ghost.
The first newspaper clue: "Spectral Happennings at Possum Jump"
Druga newspaper clue: "Ghostly Rumors haunt new historical Society"
Trzecia newspaper clue: "Local Ghost" Little Joe" at in Again"
After you have collected these three clues, Bae will ask you if you want to go now. You won't find anything else here, so you can turn off the computer. After the visit in the library, you will meet up at Gregg's place to discuss the details.
After the conversation, you will be back home and you can go to sleep, after you have performed such activities as talking to the father or checking the computer.
Again, in your dream, you will have to find the four musicians. One of them is to the right, at the very top. The second one is to the right of the starting point. You have to climb a little to find him. The third one is at the ledge of the map, on the left. To get the last one, backtrack a little and climb down. Return to the starting point for the dream to end.
Ext morning, you can decide whwther you want to go to the graveyard with Bea, to the park with Angus, or to an old haunted house with Gregg. Pick one of the options, but later into the game, you will still have to visit one of the remaining locations.
After you go to the abandoned house with Gregg, you will watch a short cutscene and afterwards, you will go into the basement. Cross the basement and climb up the stairs to the ground floor. Then, use the lift to get even higher.
You can see the room at that floor, because Gregg will tell you a story there. Still, you will have to go to another lift. Take the ride higher up and approach another lift. It is locked and you have to find something to open it with.
Enter the next room and press all the buttons there. See the cutscene and enter the statue in the corner. Underneath, there is a toolbox, but this is not enough to open the lift.
Take a ride on the only available lift, two floors down to get to the office. On one of the desks, there is the item that you need. Go back two floors up, where the locked lift is. As soon as you take a ride down, you will get into the basement.
Take the nearby lift. While Gregg is working, you will hae to make sure that you can escape, just in case. The entrance that you took will turn out to be locked. Finally, Gregg will succeed with the lift and you will take a ride into a new location.
After a moment's exploration, somebody will come up on the lift. Gregg will smash the window and you will take the fire escape to flee.
After you come back home, you can go to sleep. Again, you will have a sream, but this one is different. Keep running ahead, up until you meet someone. Talk to the person and the dream will end.
After you come to the graveyard, after a short walk, Bae will let your hand go and go to her mother's grave. You, on the other hand, have to find the another grave. Backtrack and use the interaction key each time the hand icon appears (three times).
After that, Mae will start to worry about Bae, so go to find her. After a conversation, it will turn out that she hears voices coming from the hill. Use the jump button to start climbing.
While on top, you will encounter some figures that will start asking questions. You can give just any answers, because it does not matter here.
After the conversation, you will be let go and you will go into the next location. There, it will turn out that the passage is locked. Jump onto the roof of the nearby chapel and jump over the gate. Stand on the longest branch and start jumping to snap the branch and open the gate.
Climb down and, at the very bottom, you will find the grave you have been looking for. Now, you will have to take a look around to find three markers. Two of them are to the right, and the other one to the left of the grave. After Mae comments on that, return to Bae and talk to her. Then, start jumping over the grave located to the right of Bae. After you jump for three times, the soil will crumble and you will find a coffin.
After a while, a minigame appears, where you simply have to open the coffin. You have to reach the black handle in the upper-right corner and pull by the lid. It will turn out that you have been watched and have to escape.
You can go to the park with Angus. Go straight ahead, while talking to him. Each time you take a turn, Angus will entertain you with a nice conversation. Keep climbing up the hill.
In the next location, Angus will stop by the old lectern. He will climb up whereas you, after the conversation with him, have to collect two yellow devices hung on bushes. They are to the left of the lectern. After you have collected them, return to Angus and the story will move on.
In the next location, go to the end of the cliff and talk to him there.
After a while, a minigame will start, where you have to connect stars to unlock a constellation. There are no problems with that, because it is impossible to make an incorrect connection.
You have to discover four constellations for the park scene to end.
Next day, you will have to choose again, between Bea and Gregg.
Hang out with Gregg
If you go with Gregg, you will end up in a car with Angus, but at some point, you will get a flat tire. All will be thinking on how to fix that. You, on the other hand, go to the right and the left end of the location and interact with the marker. Then, approach the car and it will turn out that you actually have a spare.
Eventually, you will reach your destination and you will be able to choose what to buy. This, however, in no way affects what you actually get. Afterwards, you will go to the bathroom, where there is a minigame to play, where you unroll toilet paper. Simply, keep tapping W and S key alternately, until the game ends.
Afterwards, Mae will try to scrath the mirror. Use movement keys to move fingernails over the mirror.
The next game is that of unrolling toilet paper. Keep tapping C key.
Afterwards, you will have to use the hand dryer. Using the interaction button, stuff the nozzle with toilet paper.
After you return to your friends, you will start eating doughnuts, which resembles eating pizza in chapter 1. Simply, keep talking and eat those of the doughnuts that seem appealing.
Next day, you will witness two scenes and you will come back home. This time around, you will not have any dreams, while sleeping.
Hang out with Bea
If you go with Bea, you will go to a party. After several scenes, you will meet the host and walk inside.
After the conversation with two new friends, you will go to the dancefloor. Dance a little, until Jackie tells you that the two are back. The girls will go to them and you, stay on the floor, until Mae gets bored. Go right, where you can talk to a new person. Then, return to Beatrice and, after a longer conversation, she will leave and you will follow.
Now, you have to find her. Go right and jump onto the roof, over the car, to get to the riverside faster. Keep jumping from one roof to another, where she is waiting. After the final scene, you will go back home.
After you wake up next morning, go out. While you are going to your friends, you will be accosted by a policeman. After a short conversation, he will let you go. Today, you will be able to visit one of the locations that you have not yet visited, i.e. the abandoned house, the graveyard, the park. What locations are available depends on which one, of the three you have already been to. The available locations are the ones that you decided not to go to then. Descriptions of each of the locations can be found earlier in the text.
After the second trip (abandoned house, the graveyard or the park), you wil meet up with everyone and you will go to the woods, for a ghost hunt.
Go straight ahead and the scenery will slowly turn from blue to red. Eventually, you will stop and you will witness a scene, where some cutists accouse a captive man that he laft a severed hand in the town.
After that, you will still have to flee from the mysterious men. Regardless of whether you hop over the obstacles, or trip over them, this chapter will end.