You start the second chapter after you wake up. It is best to use the computer again. You will learn that Gregg and Bea want to meet with you. Downstairs, talk to the mother and leave. First, stop by Bea's place, because it is closer, and after a short conversation go to Gregg's place.
The band's rehearsal can grow on Guitar Hero fans.
During the conversation with him, select the dialogue option that will take you to the rehearsal of the band. You will have to play the same Guitar Hero minigame again. You have to press correct keys in specific order, which may be a bit difficult. However, you do not really have to beat the game.
Your friends' reaction will be either positive or negative, as a result. After the rehearsal, you can do something with Bea or Gregg.
Hang out with Gregg 1
If you decide to hang out with Gregg, you will accompany him to an abandoned shop, where he is to meet up with a friend. For a longer while, you will only have a conversation, but at some point you will run into closed door. To find the key, you will have to climb onto the shelves into the office at the upper floor. This will look the same as in the case of climbing the tree at the beginning of the game. You have to gain speed and jump onto successive shelves without stopping.
In the room that you reach, there are three masks and you will have to pick one for Gregg. After you have picked one, you will get to the stairs and you will have to move according to the arrows. Moving in the wrong direction results in restarting the level. However, if you knock off Gregg several times, he will get angry and you will take the elevator.
Afterwards, you will go get something to eat. Mae, will ask Gregg to open his mouth, thanks to which you can throw dumplings into his mouth. However, if you keep missing, Gregg will get angry about such waste of dumplings.
After that, you will go back home. Before you go to sleep, you can talk to the father and check out the computer again.
Hang out with Bea 1
After you leave with Bea, you will spend several moments in the car. After a while, you will arrive at your destination. While at the funfair, you can take a look around and talk with your friend about the good old times.
Eventually, you will enter a shop named "Urevolution".
Inside, you will exchange several words and a minigame will appear. The game consists in catching the item and placing it in the bag, so that the shop assistand does not notice anything. If he looks at you you will have to put the item down and try again after he looks away.
In the next game, you have to occupy the shopkeeper with a conversation, so that Bae can steal something. The two correct dialog lines are:
"You-Revolution, or like You,re-revolution?"
"That really dumb"
Now you have to approach the table with Bae and after a quite long conversation, climb to the first floor, jump over the red rocks and touch the device with the blue stripe on it. This way, you will disable power supply.
Afterwards, you will watch several more cutscenes, where there are no minigames, or interactions. After that, you will be back home.
As soon as you fall asleep, you will dream another dream. For it to end, you have to find small towers that musicians appear in, after you coe closer. One of them is right to the left, after you start on the ground. Two of them are on the right, but you will have to climb a little to get to them. The last one is on the left, up above, where you have to walk over ropes and jump onto the ledge. As soon as you have discovered all of them, return to the starting point and the dream will end.
After you wake up, check your computer to find out that Angus has left the town and Gregg feels lonely. Also this day can be spent wither with him or Bea.
If you go with Bea, you'll do some tinkering.
Hang out with Bea 2
If you choose Bea, you will gave to accompany her to her client, where she is to perform repairs. Wait for all the cutscenes to end and you will cut to the basement. While Bea is busy repairing, you can jump onto the dresser and collect the angling rod. Then, take the yellow fan, a tennis racket and a green garden gnome.
Approach the stove now, where you will have to make several choices, thanks to which you can "help" Bea. Regardless of the choices you make, Bea will manage to fix everything before you carry out your insidious plan.
After the repair, go to the exit, where it will turn out that the elderly lady locked you up. Approoach the furnace and let Bea think. Then, you can take the baseball bat and start banging it against the furnace. Thanks to this, the lady will hear you and she will open the door.
Now you will have to impress Bea with a magic trick. Run to the right to reach the fan. Collect the fireflies there, by running over them and return to Bae to push the story forward. If nothing happens, you must have simply missed a firefly, or two.
After you come back home, check your computer before you go to sleep.
Hang out with Gregg 2
If you go with Gregg, after a short cutscene, you will appear near a car, and he will simply talk you into damaging it. You happen to have a baseball bat with you, so destroying it (default key C) should be easy.
The next minigame is about removing the battery. First, reove leaves over it by swiping them away with your hand. Then, you will have to break two locks. In spite of that, you will be shocked by electricity and you will watch a cutscene in your subconscious. Then, you will return with Gregg to your appartment.
After that, Gregg will ask toy to help him assemble a robot. First, you only have to attach the clamp to the red end of the battery. Now, you will have to assemble the robot. There is no specific solution to this. Simply, arrange the parts in any way you want and after you decide it is ready, click on the robot icon in the upper-right corner.
The last thing to do now is turning the thing on. You have to click several times, because the switch will not work the first time you do that. Afterwards, go back home and go to sleep.
While you are asleep, you will be haunted by your dreams again. You will have to do the exactly same thing as before, i.e. find four musicians in spots scattered around the map and return to the starting point.
On the next day, you can out again and talk to your friends. You will have to make the same choice as usually.
You can go to the third location to the left and climb up the stairs (where the metro entrance is). Previously, the passage was closed. Thanks to the fact that it is open now, you can go to the church, where there is a congregation. See the cutscene.
Then, return to the choice of the friend you want to spend the day with:
Hang out with Gregg 3
In the morning, you and Gregg will take a bike trip. You will have to wait until you reach the foreset, where you start talking. It will turn out that you will have to play a knife-fight wit Gregg. The one to his their opponent three times, wins. To move the hand, use movement keys and to stab, press the interaction key (default key C). DO not give up, if you fail the first time around. Gregg will still give you several oppostunities to get your back at him.
After the battle, Gregg will have the idea that you could break the tree that you are standing on. Therefore, you have to jump on it a little for it to snap.
After that, there is another challenge for you. You have to hit the target using a crossbow. It is best to try and hit everything you can to hear as many Gregg's comments as possible. Note: you cannot shoot birds.
After that, you will have a longer conversatiob after which you will get back home and go to sleep. You can talk to the father several times and ask him to move around several boxes in the room upstairs. He will do that later.
Hang out with Bea 3
After you go with Bea, you will end up in a grocery store. Bea will ask you to pick three ingredients for her dinner. You have a free hand here and you can pick whatever you want. As soon as you do that, return to Bea.
After that, you will watch several cutscenes, where you take no active part. Then, you will cut to Bea's apartment. There, several scenes will take place, in which you will have to pick several dialogue options. However, none of them turn out to be correct and a quarrel will ensue, after which you will get back home.
After you lay down in bed, you will have aother dream. Again, you will have to find four musicians. One of them is up bove, on the right and the second one down below, on the left. To find the third one, you wil have to climb just like in the case of the first one, but go left next to the large caption. To find the last one, climb up the tower, just like for the first one and jump right onto the rooftops halfway up. Afterwards, return to the starting point.
After you wake up, it will turn out that it's Halloween. If you talk to the mother, you will have an argument about your future. You can leave and halfway through the town, you will spot a policeman blocking the road. You can talk to him, after you simply pass him by, Mae will stop and say she should return home to prepare for the evening. Also, you can stop by at Gregg's place and follow him into the scrapyard, where you will be breaking some lamps that he is tossing.
Regardless of whether you do that or not, you should go back home.
To prepare for the evening, stand in front of the mirror in your room and let Mae get ready. Night will fall and you can go out. Go to Bae's shop and start a conversation that will lead to the performance that you have earlier prepared on Halloween. During the performance, you can pick various dialogue options that will result in various commentaries from your friends. You can pick either serious dialoge options or hilarious ones, to confuse your friends. Either way, the ending will be the same.
After the ceremony ends, you will end up outside and you will witness a possible murder. Of course, Mae will follow the murderer and you will finally spot the man on the hill. A policeman will appear behind you, but the perpetrator will be gone. You will be taken back home.
In the next sequence, however, you will get back to the woods, and the screen will turn red. Go straight ahead and the chapter will end.