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Neverwinter Nights 2: Storm of Zehir Game Guide by gamepressure.com

Neverwinter Nights 2: Storm of Zehir Game Guide

Table of Contents

Sword Coast - Main quests | Sword Coast NWN2: SoZ Guide

Last update: 11 May 2016

Quest 10: The Next Step

Received from: Sa'Sani, after completing quest 9: North bound.

After entering the Crossroads Keep talk to Sa'Sani. She will ask you to meet her in the headquarters. Talk to her again inside to receive next quests.

1 - Sword Coast - Main quests - Sword Coast - Neverwinter Nights 2: Storm of Zehir - Game Guide and Walkthrough

 

Quest 11: Sword Coast Trader

Received from: Sa'Sani, after completing quest 10: The Next Step.

Sa'Sani wants you to set up a trade outpost in: Highcliff, Thundertree, Leilon, Phandalin or Neverwinter. She will give you 200 trade bars. From now on your trading capabilities are much greater - you can receive your share of income (amount depends on the status of the company) from Variel (more on trade in the Trade section). After setting up an outpost in one of the cities talk to Sa'Sani. She will want you to launch your first caravan between the cities. You can do that by talking to Caravan Guide O'Dell, whom you'll meet near the company headquarters. Purchase a caravan for 1000 $ from now on, you can make decisions on your own.

Quest 3 (continued): Missing Associates

Received from: Sa'Sani, after completing quest 10: The Next Step

Neverwinter Temple

0 - Sword Coast - Main quests - Sword Coast - Neverwinter Nights 2: Storm of Zehir - Game Guide and Walkthrough

0. Exit

1. Alanna - She will tell you about the three organizations.

2. Belueth the Calm - She will join you if you pay her 5000 $ or 3000 $ after successful use of Bluff, Diplomacy or Intimidate.

3. Eramus - He can heal you.

4. Jon Archen

5. Aster Merris

6. Jordan Wright

7. Martin Keller

Sa'Sani wants you to head over to Neverwinter and join one of the guilds in order to obtain some information on her missing associates. Visit the city and enter the temple. Inside, you will meet the leaders of three merchant organizations: Jon Archen - Circle of Friends, Aster Merris - Forgotten Lords, Martin Keller - Fated Winds. In order to join one of the organizations you will need to pay its leader 250 trade bars. The choice you make will have little impact on the game - the differences can be seen mostly in (Neverwinter): Under New Management. Circle of Friends wants you to liberate Port Llast from under Luskan occupation. Forgotten Lords want you to restore trade in Port Llast, while Fated Winds want the Luskans to maintain the grasp over Port Llast. After joining an organization talk with its leader about the missing associates. He/She will tell you everything he/she knows and send you to talk to Jordan Wright. He will refuse to talk to you, so you should return to Crossroads Keep and tell Sa'Sani about it.

This quest continues later.

Quest 12: Shortage

Received from: the representative of the merchant organization you belong to (see Quest 3: Missing Associates)

Forked Tongues Hideout

0 - Sword Coast - Main quests - Sword Coast - Neverwinter Nights 2: Storm of Zehir - Game Guide and Walkthrough

0. World map

1. Chest - Dagger +2, Studded Leather +3

2. Chest - Sickle +2, Chain shirt +3

3. Chest - Wino x2, magic scroll, Thieves' Tools +10

4. Chest - Potions, Healer's Kit +10

5. Stolen Goods

6. Mikul / Arcane Nexus

The representative of your guild wants you to investigate the shortage of goods in New Leaf. Head to the town and visit its tavern. Inside, talk to the Quartermaster about the shortage of goods. You'll notice he's trying to hide something, but he won't be convinced in any way to tell you what the problem is. Leave the town and head south. You will be attacked by bandits, and on one of their bodies you will find a Snake statue. It starts glowing whenever you approach the bandit hideout. Enter it and deal with the bandits, then kill their leader, Mikul. Once you're done, search the room. You'll find some valuables and an Arcane Nexus (see Neverwinter: A Knot in the Weave). Return to New Leaf and pass the good news to the Quartermaster. Then return to Neverwinter, where you can give the report on what happened.

Quest 13: The Meeting

Received from: the representative of your merchant guild, after completing quest 12: Shortage

It appears that the man you just killed - Mikul belonged to the Fated Winds - Sword Coast - Main quests - Sword Coast - Neverwinter Nights 2: Storm of Zehir - Game Guide and Walkthrough

It appears that the man you just killed - Mikul belonged to the Fated Winds. Because of that, all three leaders are going to meet in the Tavern in Conyberry. You are to appear as well. Head to the tavern and join the conversation. You will learn that the leader of the Fated Winds cooperated with Yuan-Ti, a group of whom will enter the room and attack. Kill them and return to Crossroads Keep, to tell Sa'Sani what's happened.

Quest 3 (continued): Missing Associates

Received from: Sa'Sani, after completing quest 13: The Meeting

Sa'Sani has received a message from her missing associates. She is to meet with them in the Night's Rest Inn, near Phandalin. She is afraid that this might be a trap and will ask you to go in her stead. Il'foss and Kizu will await you on the spot. They will give you some interesting information, and then attack you. By their bodies you will find: magic staff (only usable by Evil characters; Intelligence +2; casts Crushing Despair and Create Undead once per day) and Shortsword +3 (poisonous). Now you can return to Crossroads Keep.

Quest 14: Murder at Crossroads Keep

Received from: after completing quest 3: Missing Associates and entering the headquarters at Crossroads Keep

Enter the merchant headquarters. Inside, you will meet Khelgar and Variel. Nas'Sirin has been murdered and the murderer is most likely Sa'Sani, who proved to be Yuan-ti herself and used the portal to run to Samarach. Talk to Variel about what she's seen and then head to the portal room, talk to Orias, and return to Samarach.

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