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Need For Speed: ProStreet Game Guide & Walkthrough by gamepressure.com

Need For Speed: ProStreet Game Guide & Walkthrough

Table of Contents

Ebisu | Nitrocide NFS: PS Guide

Last update: 11 May 2016

Ebisu

Time Attack: Fukushima C - Ebisu - Nitrocide - Need For Speed: ProStreet - Game Guide and Walkthrough

Time Attack: Fukushima C

Very long track. Watch out for the turns just after the tunnels. Some turns are obscured by hills. After two U-turns one of the lanes ends, plus there's construction. Along the way, the road narrows in some places (bridges etc.). There's a lot of streetlights and telephone poles, so keep to the middle of the road.

Time Attack: Fukushima B - Ebisu - Nitrocide - Need For Speed: ProStreet - Game Guide and Walkthrough

Time Attack: Fukushima B

Part of the C track, but in reverse. Watch yourself on the first two turns, look out for construction and the bridge near the finish line.

Time Attack: Fukushima A - Ebisu - Nitrocide - Need For Speed: ProStreet - Game Guide and Walkthrough

Time Attack: Fukushima A

The track is the beginning of track C, so the rules are the same. First and foremost, look out for the tunnels (brake near the end) and on the turn after the second tunnel.

Top Speed Run: Fukushima A - Ebisu - Nitrocide - Need For Speed: ProStreet - Game Guide and Walkthrough

Top Speed Run: Fukushima A

Same thing as before, but with 4 checkpoints. Use nitro before them to get the maximum speed.

Top Speed Run: Fukushima B - Ebisu - Nitrocide - Need For Speed: ProStreet - Game Guide and Walkthrough

Top Speed Run: Fukushima B

This is identical to a track you already did except for 5 checkpoints, including one on the U-turns (don't use nitro there as it's too easy to skid off the road).

Top Speed Run: Fukushima C - Ebisu - Nitrocide - Need For Speed: ProStreet - Game Guide and Walkthrough

Top Speed Run: Fukushima C

This is the same as the first track you did here except for the 9 control points. Use nitro, as usual, just before the checkpoints and in places where you'll manage to maintain speed until the next checkpoint.

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