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Mutant Year Zero Road to Eden Guide by gamepressure.com

Mutant Year Zero Road to Eden Guide

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The Unenlightened | Mutant Year Zero Road to Eden World Atlas Mutant Year Zero Guide and Walkthrough

The following page of the Mutant Year Zero: Road to Eden world atlas provides a detailed description of The Unenlightened. It's an optional location where the party can fight battles with a large group of mutants and a giant mech. Our guide will tell you how to deal with your opponents in The Unenlightened and what treasures are waiting to be discovered there.

Basic information on The Unenlightened

Enemies - Hunter (level 35), Tank (level 35), Butcher (level 35), Mimir Z600 (level 35) - The Unenlightened | Mutant Year Zero Road to Eden World Atlas - World Atlas - Mutant Year Zero Road to Eden Guide

Enemies - Hunter (level 35), Tank (level 35), Butcher (level 35), Mimir Z600 (level 35).

Suggested experience level - 35.

Passage to other locations - The Castle of Light (always accessible).

Unique loot in boxes - Gladiator Helm - Headgear that provides protection from critical damage. Explorer Helm - Headgear that provides protection from critical damage.

Skirmishes and unique places in The Unenlightened

The main group of mutants is stationed in the camp in the central part of the location - The Unenlightened | Mutant Year Zero Road to Eden World Atlas - World Atlas - Mutant Year Zero Road to Eden Guide

The main group of mutants is stationed in the camp in the central part of the location. Unfortunately, the map itself is not too large and it does not give much opportunity to plan a ranged attack. The biggest threat is, of course, the Tank and traditionally you should go for mind control (the Puppeteer ability). If you don't succeed, or if you don't have Magnus in the active squad, simply focus the party's efforts on the Tank and don't place your subordinates behind cover through which the mutant can break through.

After the battles are over, search the camp for the Lux Sanction Key requested by Lux from The Castle of Light. You should also find a weapon upgrade and a chest with a unique treasure.

Defeating the bandits in the camp is not all, because in the side area of this location there is also a huge mech - the Mimir Z600 - The Unenlightened | Mutant Year Zero Road to Eden World Atlas - World Atlas - Mutant Year Zero Road to Eden Guide

Defeating the bandits in the camp is not all, because in the side area of this location there is also a huge mech - the Mimir Z600. It has 30 energy points and as many as 4 points of armor. Fortunately, dealing with the mech is very simple. Use an EMP grenade, so that the mech will be disabled for a few turns. This should give you enough time to exhaust its energy bar. But don't place your party members too close to the mech, because when it is destroyed, a powerful explosion will occur, which can seriously injure your character.

Rewards for defeating the mech is some small loot (including 20 weapon parts) and access to a second chest with a unique treasure.

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