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Mortal Kombat X Game Guide by gamepressure.com

Mortal Kombat X Game Guide

Table of Contents

Jax | System Mortal Kombat X Guide

Jax is back again in MK and he is just as lethal - Jax - Mortal Kombat X - Game Guide and Walkthrough

Jax is back again in MK and he is just as lethal! He perfectly combines low and high strikes, which makes it difficult to block him. In the heavy weapons version, he can keep the opponent at a distance.

Special moves

Ground Pound

v,v+4

Jax's classic move. He punches the ground and sends out a seismic wave. The slam itself cannot blocked, so you need to jump to avoid damage. You can control this move by holding down -> or <- to send the wave into either of the corners of the arena. It is a good idea to use this attack when the opponent is about to throw a projectile. The wave reaches them before they can throw the projectile and you can either block or dodge from the projectile itself. In the EX version it tracks the current situation of the opponent.

Dash Punch

<,>+2

Another signature move. Jax can shoot his fist across the entire screen. It hits high, so it is possible to either dodge or block it. As for crouching opponent, you can use the low fist (<,>+2,v), which hits the opponent, if it is not blocked. The lower version of this attack is especially effective at the wall, for starting a juggle.

Major Pain

<,>+4

An anti air knee attack, which is perfect against a jumping opponent. In the EX version it is enhanced with a punch that knocks the opponent away.

Gotcha Grab

v,<+1

A useful grab that can be combined with a mid/low/overhead strike. The attack, in itself, hits high, so it is a good idea to provoke the opponent to block (v+3) which can be cancelled on grab down (<+1). In the EX version (enhanced) it is extended and deals more damage.

Character variants

Heavy Weapons: as the name suggests, Jax uses heavy artillery. During the fight, he can use, e.g. a rocket launcher that has a quite long animation, but the projectiles are fast and they connect mid. It is worth noting here that Jax can aim the projectile - across or up. Also, Jax can produce an Uzi (high) which can be dodged, so it does not need to be blocked. Also, he can cause a seismic wave, by slamming the ground (over distance, cannot be blocked from below)

Pumped Up: In Pumped Up, Jax gains an interesting grab. He grabs the opponent by the head and you get to decide what to do with them next: punch the head, the stomach or throw away. It resembles an interactive throw. What is even more, Jax cause seismic waves across the ENTIRE arena and not only in one spot - unblockable). Also, he can shoot a laser beam.

Wrestler: Jax can perform throws that can be combined - chain grab. Also, he can grab the opponent in mid-air.

Combos

Pumped Up

3,<+2, Run, 11, >21, Gotcha Grab(v,<+1)

Heavy Weapons

(In the corner) 124, EX version Dash Punch(<,>+2+B,v), 11, LA W Rocket(v,<+2)

Wrestler

3<2, >21, 11, Quad Grab Towards(v,<,>+1,2)

Fatality

>, <, v, 2 (Close)

v, <, >, > (Close)

Brutality<br><br>Kill the crouching opponent with <,>+2,v.

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