This page of the MisBits guide focuses on the user interface - HUD. You will learn the importance of the information displayed on the screen and how best to respond to it.
The interface in MisBits isn't very complex:
Point 1) The number of points accumulated by the best players and our character. This information isn't displayed in every game mode.
Point 2) The amount of time until the end of the round. The Kick Brawl mode also displays the goals scored by each team.
Point 3) Event log (e.g. who defeated whom recently). This information isn't displayed in every game mode.
Point 4) Character's energy bar. It can be separated depending on whether you are playing as the head or you have a toy/lower body. After losing health, you can return to playing as the head (unless, of course, it dies too).
Point 5) Battery bar - stamina. Sprinting depletes it. After using all your stamina, you need to wait for the bar to recover.
Point 6) Special skill readiness icon - The special attack is different for each toy/body part. After activating a special skill, you must wait a while for it to recharge again.