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Might & Magic X: Legacy Game Guide by gamepressure.com

Might & Magic X: Legacy Game Guide

Table of Contents
Might & Magic: Legacy - Dunstan
Might & Magic: Legacy - Dunstan
The tavern in Karthal - the innkeeper will tell you that Dunstan has recently left for the Jungle. It is best to rent a ship from Karthal to the Crag.
The Ridge - it is the closest from here
The first teleport
The second teleport
Shiva's tent
Seahaven - it is close from here to the Tomb
Tomb of Thousand Terrors - take a lot of food and potions along, 25+ lvl.
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Dunstan | Act III - Karthal MMX: Legacy Guide

Last update: 11 May 2016

The tavern in Karthal - the innkeeper will tell you that Dunstan has recently left for the Jungle. It is best to rent a ship from Karthal to the Crag.

The Ridge - it is the closest from here

The first teleport

The second teleport

Shiva's tent

Seahaven - it is close from here to the Tomb

Tomb of Thousand Terrors - take a lot of food and potions along, 25+ lvl.

After you have completed the quest whose aim is to free Falagar, Morgan asks you to find out, as much as you can, about Dunstan. He is said to be above Marcus, who is now the sovereign in the city to the South.

Entrance to Shiva's tent - Dunstan - Act III - Karthal - Might & Magic X: Legacy - Game Guide and Walkthrough
Entrance to Shiva's tent

You receive the first hint in Karthal, in the inn(1), in the harbor district. The innkeeper will tell you that Dunstan used to belong to Shiva's group and that they were adventurers. When he saw him for the last time, Dunstan was going towards the Wyslin Jungle.

It is best to fast travel on the ship to the Crag(2), because the jungle is to the North of that town. Exit the fort and approach the teleport to the East (3), then to the one next to it(4) and you are in the Jungle. Nearby, there is Shiva's tent(5), which is where you are going.

She will tell you that Dunstan changed after their visit to the Tomb of Thousand Terrors. The tomb itself is high in the mountains to the North-East (6) of the Seahaven(5).

While going there, you need to get ready, because this is where Act III ends. Additionally, along your path, you will be fighting three Cyclopes. The preferred level is 25+.

Additionally, before you enter the tomb, you need to buy a lot of potions and get well prepared, because you will not be able to exit, once you enter.

Thousand terrors

A chest: Erebos

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