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Might & Magic: Heroes VI - Shades of Darkness Game Guide by gamepressure.com

Might & Magic: Heroes VI - Shades of Darkness Game Guide

Table of Contents

Map 4: underground, locations | Mission 1: The Other Elves - maps Heroes VI - Shades of Darkness Guide

Last update: 11 May 2016

1 - Stone of Enlightment (Gives the hero 2500 EXP - Map 4: underground, locations - The Dungeon campaign, mission 1: maps - Might & Magic: Heroes VI - Shades of Darkness - Game Guide and Walkthrough

1 - Stone of Enlightment (Gives the hero 2500 EXP. The hero can use it only once)

2 - Observatory (Unveils a big area around the building)

3 - Armoursmith (Gives the hero a permanent +1 defence bonus. The hero can use it only once)

4 - War Ancient (Increases the hero's Leadership and Destiny Increases the hero's Leadership and Destiny by 5 in the next battle, additionally gives 5 movement points. The hero can use it once per battle)

5 - Soul Venom pot (Enemy units start the battle being poisoned. Therefore, they will receive 50 damage each turn and their initiative will be lowered by 5. The effect lasts for 3 turns. The hero can use this object once per week)

6 - Dragon Vein (Regenerates the hero's mana completely. The hero can use this object once per week)

7 - Mother Earth Shrine (Increases the health of all units in the hero's army by 10%. The hero can use this object once per battle)

8 - Arcane Library (Gives the hero a 1-3 bonus to magic power or magic defence. The amount of points depends on the level of the hero [1-10: 1, 11-20: 2, 21-30: 3]. The Hero can use this object only once)

9 - Dragon Nexus (Doubles the hero's mana. The hero can use this object once per week)

10 - Dark Elves post (It's guarded by enemy units - after defeating them, the hero will gain a precious treasure or will be joined by a squad of friendly units)

11 - Stable (Increases the hero's movement points by 5. Can be used once per week)

12 - Dispel Magic Shrine (The hero's army gains magic immunity for the first 3 turns of battle. The hero can use this object once per week)

X1, X2, X3, X4 - underground exits

P2 - one-way portal exit

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