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Might & Magic: Heroes VII Game Guide & Walkthrough by gamepressure.com

Might & Magic: Heroes VII Game Guide & Walkthrough

Table of Contents
Might & Magic: Heroes VII - M12 A Feast for the Gods
Might & Magic: Heroes VII - M12 A Feast for the Gods
You start you journey here.
Talk to Ella, Bilashi and Ymoril - main quest "Before the Storm".
Hammer Fall
Your starting city (Haven).
Blackforge
Your starting city (Haven).
Orc Settlement
Your starting city (Stronghold).
Obelisk
Reveals a part of treasure map and teaches the spell Reveal Treasure.
Danaron Cliff
Hostile Haven city.
Destroyed Bridge
To rebuild the bridge you need 5000 gold.
Oakmoor
Hostile Haven city.
Whitesand Creek
Hostile Haven city.
Tear of Asha
To discover the Tear of Asha you need to visit all the obelisks (05), and then use Reveal Treasure spell here.
Chest
Chest of Endless Gold;
1000 gold per day.
126 Dire Wolves
Chest
Golden Horseshoe;
+20 Destiny.
Shipwreck
150 Sea Elf Pirates, 6 Water Elementals.
As a reward you will get atifact and 10 wood.
Entrance only.
Exit only.
Chest
Sextant of the Sea Elves;
+4 scouting range, the hero is 15% faster when sailing the ship.
115 Pixies
Chest
Boots of the Explorer;
+4 hero maximum movement.
Obelisk
Reveals a part of treasure map and teaches the spell Reveal Treasure.
36 Gnoll Hunters
Crusader Commandery
100 Sentinels, 60 Legionnaires, 50 Crossbowmen, 30 Dire Wolves, 15 Guardians.
As a reward you will get 2 artifacts and 4000 gold.
Chest
Pirate Armour;
+4 Defence, +2 Health for friendly creatures.
Chest
Robe of Sar-Issus;
+4 Spirit, -2 mana cost for all spells.
Haunted Ruins
450 Skeletons, 200 Skeleton Hoplites, 200 Ghosts, 10 Vampires.
As a reward you will get artifact, 5000 gold and 5 ore.
Shantiri Ruins
480 Shantiri Golems, 10 Shantiri Titans.
As a reward you will get 2 artifacts, 2 spells and 15 000 gold.
Obelisk
Reveals a part of treasure map and teaches the spell Reveal Treasure.
Obelisk
Reveals a part of treasure map and teaches the spell Reveal Treasure.
Shantiri Ruins
480 Shantiri Golems, 10 Shantiri Titans.
As a reward you will get 2 artifacts, 2 spells and 15 000 gold.
Dragon Utopia
6 Green Dragons, 4 Bone Dragons, 3 Shadow Dragons, 2 Gold Dragons.
As a reward you will get 3 artifacts, 2 spells and 25 000 gold.
7 Abbots
Obelisk
Reveals a part of treasure map and teaches the spell Reveal Treasure.
Chest
Skull Ring;
20% chance to make a creature incapacitated with the hero's attack until its next turn.
Obelisk
Reveals a part of treasure map and teaches the spell Reveal Treasure.
Shipwreck
150 Sea Elf Pirates, 6 Water Elementals.
As a reward you will get artifact and 10 wood.
Haunted Ruins
450 Skeletons, 200 Skeleton Hoplites, 200 Ghosts, 10 Vampires.
As a reward you will get artifact, 5000 gold and 5 ore.
115 Troglodytes
Obelisk
Reveals a part of treasure map and teaches the spell Reveal Treasure.
Crusader Commandery
100 Sentinels, 60 Legionnaires, 50 Crossbowmen, 30 Dire Wolves, 15 Guardians.
As a reward you will get 2 artifacts and 4000 gold.
Chest
Barbarian Cape;
All friendly creatures receive 10% less magic damage.
Derelict Ship
1 Bone Dragon, 10 Liches, 80 Ghosts, 120 Skeletons.
As a reward you will get artifact and 10 wood.
Shipwreck
150 Sea Elf Pirates, 6 Water Elementals.
As a reward you will get atifact and 10 wood.
Dangerous Cave
10 Sand Wyverns, 1 Behemoth, 1 Cyclops.
As a reward you will get artifact and 2000 gold.
Obelisk
Reveals a part of treasure map and teaches the spell Reveal Treasure.
Chest
Crystal Wand;
+2 Magic, -4 less mana cost for prime spells.
Obelisk
Reveals a part of treasure map and teaches the spell Reveal Treasure.
Enlarge this map

A Feast for the Gods M12 | Haven Heroes VII Guide

Last update: 11 May 2016

Key points of Might & Magic: Heroes VII - M12 A Feast for the Gods

Red number - cities

Yellow number - important places

Units you can add to your army

Strong enemies

Treasures and chests with gold

Whirlpools / Passages between levels

Red number - cities

1 � You start you journey here.
Talk to Ella, Bilashi and Ymoril - main quest "Before the Storm".

2Hammer Fall
Your starting city (Haven).

3Blackforge
Your starting city (Haven).

4Orc Settlement
Your starting city (Stronghold).

5Obelisk
Reveals a part of treasure map and teaches the spell Reveal Treasure.

6Danaron Cliff
Hostile Haven city.

7Destroyed Bridge
To rebuild the bridge you need 5000 gold.

8Oakmoor
Hostile Haven city.

9Whitesand Creek
Hostile Haven city.

10Tear of Asha
To discover the Tear of Asha you need to visit all the obelisks (05), and then use Reveal Treasure spell here.

The above map presents the fourth and the last mission of the Haven campaign. Your main objective is to destroy the enemy cities of Haven. Right from the outset, you will own three cities , which makes your task easier. There only are two main objectives to complete here, which makes the quest resemble a regular skirmish, most of all.

Before the Storm - main mission

You receive this quest right after you start the last mission in the Haven campaign. You need to talk to three allied heroes - Ella, Bilashi and Ymoril. You can find them to the North, South and West of your current location (M12,1). After you talk to Ella, there appear four chests of artifacts to the right of her.

The first phase of the mission is to talk to all the heroes in the area. - A Feast for the Gods M12 | Haven - Haven - Might & Magic: Heroes VII Game Guide & Walkthrough
The first phase of the mission is to talk to all the heroes in the area.

As soon as you have visited all three heroes, you need to send an answer to the enemy hero in the East. After the conversation, the quest will be completed and you receive a reward - Guardian's Breastplate, which provides +4 to Defense and decreases damage from Light magic by 30%.

The Protector of Hammer Fall - main mission

This quest starts at the moment, at which you start Before the Storm. Your task is easy. You need to defeat all of your opponents and, at the same time, you cannot lose, at any point of the game, any of your cities.

At first, you are going to defend three cities: Hammer Fall (M12,2), Black Forge (M12,3) and Orc Camp (M12,4). All in all, you can issue orders to four heroes. Use this to your advantage and seize as many mines and resources as possible. Also, remember about dens, both the basic and the elite ones. There are quite a few of them around and they can considerably strengthen your army.

As soon as your army gets strong enough, seize Cliff Danaron (M12,6). The city is cut off from the rest of the enemy cities and it is quite poorly defended. Also, remember that on this map, you can obtain the Tear of Asha, which raises your chances of succeeding considerably. For this, visit all of the Obelisks (M12,5), go where the treasure is hidden (M12,10) and use the spell Reveal Treasure. By your capital, build a special building and you can set out against your enemies. There are two more cities to destroy - Oak Moor (M12,8) and Stream of White Sands(M12,9).

For completing this quest, you receive 50 000 experience points, +10 to Attack and +50 to Morale. This also ends the Haven campaign.

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