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Might & Magic: Heroes VII Game Guide & Walkthrough by gamepressure.com

Might & Magic: Heroes VII Game Guide & Walkthrough

Table of Contents

Neck | Artifacts Heroes VII Guide

Last update: 11 May 2016

Minor Artifacts

 

Name

Description / Set

Crystal Necklace - Neck | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Crystal Necklace

+2 to Magic.

Amulet of Disguise - Neck | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Amulet of Disguise

+1 to Defense;

Allows casting the Fog Shroud spell once per battle;

Guardian's Set.

Amulet of Health - Neck | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Amulet of Health

+1 to Health of allied creatures;

Elven Craft.

Major Artifacts

 

Name

Description / Set

Elraths Unity - Neck | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Elrath's Unity

+5 to Spirit.

Sea Elf Charm - Neck | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Sea Elf Charm

+5 to Defense.

Amulet of the Jaguar - Neck | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Amulet of the Jaguar

+4 to Attack;

Warlord's Set.

Dragon Fangs Necklace - Neck | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Dragon Fangs Necklace

+4 to Magic;

Dragon Blessed Set.

Blazing Eye - Neck | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Blazing Eye

+12 to Magic for Light Magic spells.

Shadow Veil - Neck | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Shadow Veil

+12 to Magic for Dark Magic spells.

Emerald Leaf - Neck | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Emerald Leaf

+12 to Magic for Earth Magic spells.

Dream Drop - Neck | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Dream Drop

+12 to Magic for Water Magic spells.

Pristine Breath - Neck | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Pristine Breath

+12 to Magic for Air Magic spells.

Scarlet Spark - Neck | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Scarlet Spark

+12 to Magic for Fire Magic spells.

Necklace of Vitality - Neck | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Necklace of Vitality

+2 to Health of allied creatures.

Amulet of Necromancy - Neck | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Amulet of Necromancy

Necromancy resurrects additional 5% health points;

Available only for Necropolis faction's heroes.

Pendant of Primal Rage - Neck | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Pendant of Primal Rage

+5 to Defense of allied creatures with Bloodrage;

Available only for Stronghold heroes.

Hourglass of Order - Neck | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Hourglass of Order

-10 to Morale of enemy troops;

Great Lich's Set.

Relics

 

Name

Description / Set

Vial of Poison - Neck | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Vial of Poison

-4 to Health of enemy creatures;

Assassin's Set.

Dragon Heart - Neck | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Dragon Heart

+8 to Magic;

Dragon Blessed Set.

Moon Talisman - Neck | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Moon Talisman

+4 to Magic;

+10 to Destiny;

Magister's Set.

Lifeblood Pendant - Neck | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Lifeblood Pendant

+4 to Health of allied creatures;

Bloodforged Set.

Pendant of the Conflux - Neck | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Pendant of the Conflux

The hero gains 1 mana point for each 2 mana points used by the enemy;

Bloodforged Set.

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