Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

Might & Magic: Heroes VII Game Guide & Walkthrough by gamepressure.com

Might & Magic: Heroes VII Game Guide & Walkthrough

Table of Contents

Sylvan - Units | Sylvan - Buildings Heroes VII Guide

Last update: 25 April 2017

Pixie / Sprite

Pixie - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough
Pixie
Cost: 48 gold - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 48 gold

Sprite - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough
Sprite
Cost: 62 gold - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 62 gold

No retaliation - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

No retaliation

Enemy creatures cannot retaliate after this unit's attack.

Dryad / Oak Dryad

Dryad - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough
Dryad
Cost: 45 gold - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 45 gold

Treant Synergy - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Treant Synergy

The creature and allied units neighboring with it receive +5 to Defense. The creature heals any neighboring allied Treants at the end of its turn by 20 Health per each Dryad.

Oak Dryad - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough
Oak Dryad
Cost: 59 gold - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 59 gold

Gift of Life - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Gift of Life

Mother Treants skill also resurrects Dryads.

Treant Synergy - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Treant Synergy

The creature and allied units neighboring with it receive +5 to Defense. The creature heals any neighboring allied Treants at the end of its turn by 20 Health per each Dryad.

Hunter / Master Hunter

Hunter - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough
Hunter
Cost: 100 gold - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 100 gold

Master Hunter - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough
Master Hunter
Cost: 130 gold - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 130 gold

Double Shot - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Double Shot

If during the first hit of its ranged attack the creature killed at least once, it receives another attack.

Attacked creatures can retaliate after the first hit.

Blade Dancer / Blade Master

Blade Dancer - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough
Blade Dancer
Cost: 400 gold - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 400 gold

Vigilance - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Vigilance

This creature cannot be flanked.

Blade Master - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough
Blade Master
Cost: 520 gold - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 520 gold

Whirling Death - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Whirling Death

The creature attacks all neighboring enemy units.

Vigilance - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Vigilance

This creature cannot be flanked.

Druid / Druid Elder

Druid - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough
Druid
Cost: 334 gold - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 334 gold

Leaf Daggers - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Leaf Daggers

Once per battle the creature can shoot with full reach to all enemy units positioned in a line. The shot ignores Defense and Cover.

Druid Elder - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough
Druid Elder
Cost: 434 gold - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 434 gold

Thorns - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Thorns

A 2x2 territory becomes covered with thorns. Lasts for 3 turns.

Enemy creatures that start their turn on thorns receive -3 to Movement in their turn and 60 Earth Magic damage for each Druid Elder when they move.

Leaf Daggers - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Leaf Daggers

Once per battle the creature can shoot with full reach to all enemy units positioned in a line. The shot ignores Defense and Cover.

Moon Doe / Sun Deer

Moon Doe - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough
Moon Doe
Cost: 1300 gold - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 1300 gold

Unfettered - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Unfettered

The creature is immune to any Movement reductions.

Sun Deer - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough
Sun Deer
Cost: 1690 gold - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 1690 gold

Inspiring Presence - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Inspiring Presence

The creature and neighboring allied creatures receive +20 to Luck and to Morale.

Unfettered - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Unfettered

The creature is immune to any Movement reductions.

Green Dragon / Emerald Dragon

Green Dragon - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough
Green Dragon
Cost: 5500 gold, 1 shadowsteel - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 5500 gold, 1 shadowsteel

Regeneration - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Regeneration

Creature regains 180 Health at the end of its turn.

Immune to Earth - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Immune to Earth

The creature cannot be targeted when using negative Earth Magic spells or effects. Enemy attacks deal only half Earth damage.

Emerald Dragon - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough
Emerald Dragon
Cost: 7150 gold, 2 Shadowsteel, 1 Dragonsteel - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 7150 gold, 2 Shadowsteel, 1 Dragonsteel

 

Acid Breath

Creature spit acid at enemy units.

Enemies that are hit receive half of this attack's damage during next turn and 25% damage the second turn after it is over.

Regeneration - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Regeneration

Creature regains 180 Health at the end of its turn.

Immune to Earth - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Immune to Earth

The creature cannot be targeted when using negative Earth Magic spells or effects. Enemy attacks deal only half Earth damage.

Treant / Ancient Treant

Treant - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough
Treant
Cost: 5500 gold, 1 Starsilver - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 5500 gold, 1 Starsilver

Living Shield - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Living Shield

The creature receives Defense bonus and shields its allies. Additionally, it stops enemy stacks walking nearby and allies can walk through it. Living Shield works until the unit moves or attacks.

Ancient Treant - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough
Ancient Treant
Cost: 7150 gold, 1 Dragonblood Crystal, 2 Starsilver - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 7150 gold, 1 Dragonblood Crystal, 2 Starsilver

Living Shield - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Living Shield

The creature receives Defense bonus and shields its allies. Additionally, it stops enemy stacks walking nearby and allies can walk through it. Living Shield works until the unit moves or attacks.

Entangling Roots - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Entangling Roots

Enemies that are hit with it cannot move nor use abilities based on Movement. The effect lasts until the Treant moves.

Special Units

Sylvan Ballista - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough
Sylvan Ballista
Cost: 1000 gold - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 1000 gold

Mother Treant - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough
Mother Treant
Cost: 500 gold - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 500 gold

Renewal - Sylvan - Units | Sylvan - Buildings - Sylvan - Might & Magic: Heroes VII Game Guide & Walkthrough

Renewal

Restores 10 Health points at the start of the turn of allied creature. Lasts for three turns.

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Ubisoft or Limbic Entertainment. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.