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Might & Magic: Heroes VII Game Guide & Walkthrough by gamepressure.com

Might & Magic: Heroes VII Game Guide & Walkthrough

Table of Contents

Fire Magic | Battles Heroes VII Guide

Last update: 25 April 2017

 

Name

Description

Armageddon - Fire Magic | Battles - Spellbook - Might & Magic: Heroes VII Game Guide & Walkthrough

Armageddon

Immediately deals Fire Damage to all units.

The damage depends on spell level and hero's Magic.

Blessing of Arkath - Fire Magic | Battles - Spellbook - Might & Magic: Heroes VII Game Guide & Walkthrough

Blessing of Arkath

At the beginning of the next battle it will deal Fire Magic damage to random enemy targets.

The damage depends on the level of the spell and hero's Magic.

Burning Determination - Fire Magic | Battles - Spellbook - Might & Magic: Heroes VII Game Guide & Walkthrough

Burning Determination

Increases Morale of a selected allied creature. Lasts for 3 turns.

The effectiveness of the spell depends on its level and on hero's Magic.

Fire Ball - Fire Magic | Battles - Spellbook - Might & Magic: Heroes VII Game Guide & Walkthrough

Fire Ball

Immediately deals Fire Magic damage to all groups on a selected 3x3 territory.

The damage depends on spell level and hero's Magic.

Fire Bolt - Fire Magic | Battles - Spellbook - Might & Magic: Heroes VII Game Guide & Walkthrough

Fire Bolt

Immediately deals Fire Magic damage to selected enemy group.

The damage depends on spell level and hero's Magic.

Fire Wall - Fire Magic | Battles - Spellbook - Might & Magic: Heroes VII Game Guide & Walkthrough

Fire Wall

Creates a 1x5 fire wall in selected place. The wall lasts for 3 battle turns and it deals Fire Magic damage to all units that are on it or passes through it.

The damage depends on spell level and hero's Magic.

Frenzy - Fire Magic | Battles - Spellbook - Might & Magic: Heroes VII Game Guide & Walkthrough

Frenzy

Selected creature will attacks the neighboring unit with increased or reduced Attack level, depending on hero's Magic.

At the beginning the spell has -50 to Attack. Points are added to that for each Magic spells multiplied by spell level (from x1 to x6).

Inner Fire - Fire Magic | Battles - Spellbook - Might & Magic: Heroes VII Game Guide & Walkthrough

Inner Fire

Increases the Attack and Initiative of selected group. Lasts 3 turns.

Increasing the Initiative depends on spell level and increasing the Attack depends on spell level and hero's Magic.

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