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Might & Magic: Heroes VII Game Guide & Walkthrough by gamepressure.com

Might & Magic: Heroes VII Game Guide & Walkthrough

Table of Contents

Level 3 | Sylvan - Buildings Heroes VII Guide

Last update: 11 May 2016

 

Building

Description

Town Hall - Level 3 | Sylvan - Buildings - Sylvan - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Town Hall

Requirements:

Village Hall

Cost:

2000 gold

Gives additional 500 pieces of gold per day.

Sparkling Fountain - Level 3 | Sylvan - Buildings - Sylvan - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Sparkling Fountain

Requirements:

Faery Trees

Cost:

500 gold

5 wood

Makes it impossible to build the Shrine of Perfect Harmony

Upgrade of the basic nest.

+19 Pixies or Sprites per week.

Shrine of Perfect Harmony - Level 3 | Sylvan - Buildings - Sylvan - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Shrine of Perfect Harmony

Requirements:

Hallow Grove

Cost:

400 gold

Makes it impossible to build the Sparkling Fountain

Upgrade of the basic nest.

+20 Dryads or Oak Dryads per week.

Garden of the Sacred Seed - Level 3 | Sylvan - Buildings - Sylvan - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Garden of the Sacred Seed

Requirements:

Hallow Grove

Mage Guild - level 1.

Cost:

500 gold

5 wood

Produces special unit.

Allows you to buy Mother Treants.

Mage Guild - level 2. - Level 3 | Sylvan - Buildings - Sylvan - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Mage Guild - level 2.

Requirements:

Mage Guild - level 1.

Cost:

500 gold

5 wood

1 Starsilver

1 Dragonsteel

1 Shadowsteel

Gives 4 random level 2 spells to this city.

Each hero visiting this city, as long as he meets the requirements, will receive the spells.

Horse Stables - Level 3 | Sylvan - Buildings - Sylvan - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Horse Stables

Cost:

1000 gold

5 wood

Visiting heroes receive +5 to movement. Lasts till the end of the week.

Thieves Guild - Level 3 | Sylvan - Buildings - Sylvan - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Thieves Guild

Requirements:

Hall of Heroes

Cost:

500 gold

5 wood

Makes it impossible to build the Embassy

Allows you to buy information about your enemies.

Embassy - Level 3 | Sylvan - Buildings - Sylvan - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Embassy

Requirements:

Hall of Heroes

Cost:

1000 gold

5 wood

Makes it impossible to build the Thieves Guild

+20% success chance when negotiating with neutral armies in city's area of influence.

Hunters Cabin - Level 3 | Sylvan - Buildings - Sylvan - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Hunters Cabin

Requirements:

Blacksmith

Cost:

1400 gold

10 wood

Basic nest.

Allows you to recruit 11 Hunters per week.

Hunters Lodge - Level 3 | Sylvan - Buildings - Sylvan - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Hunters Lodge

Requirements:

Hunter's Cabin

Cost:

2100 gold

5 dragonsteel

Upgrade of the basic nest.

Allows you to recruit and upgrade Hunters to Master Hunters.

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