Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

Might & Magic: Heroes VII Game Guide & Walkthrough by gamepressure.com

Might & Magic: Heroes VII Game Guide & Walkthrough

Table of Contents

Level 9 | Haven - Buildings Heroes VII Guide

Last update: 11 May 2016

 

Building

Description

City Hall - Level 9 | Haven - Buildings - Haven - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
City Hall

Requirements:

Town Hall

Cost:

5000 gold

Gives additional 1000 pieces of gold per day.

Officers Housings - Level 9 | Haven - Buildings - Haven - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Officers Housings

Requirements:

Watchtower

Cost:

3000 gold

5 ore

5 dragonsteel

Makes it impossible to build the Monastery

Upgrade of the legendary nest.

+5 Guardians or Justicars per week.

Monastery - Level 9 | Haven - Buildings - Haven - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Monastery

Requirements:

Priory

Cost:

2500 gold

10 ore

Makes it impossible to build the Officers Housings

Upgrade of the legendary nest.

+5 Chaplains or Abbots per week.

Watchtower - Level 9 | Haven - Buildings - Haven - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Watchtower

Cost:

3000 gold

10 ore

5 dragonsteel

Elite nest.

Allows you to recruit 5 Guardians per week.

Justicars Tower - Level 9 | Haven - Buildings - Haven - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Justicar's Tower

Requirements:

Watchtower

Cost:

4500 gold

5 ore

5 wood

5 shadowsteel

Upgrade of the legendary nest.

Allows you to recruit and upgrade Guardians to Justicars.

Champion Guard Tower - Level 9 | Haven - Buildings - Haven - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Champion Guard Tower

Requirements:

Wall level 1.

Cost:

1000 gold

5 wood

5 ore

Increases the capacity of local guard.

If there's a legendary nest in the city, the local guard will be each day reinforced with one legendary creature coming from there until there are 5 such creatures in the guard.

Mage Guild - level 3. - Level 9 | Haven - Buildings - Haven - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Mage Guild - level 3.

Requirements:

Mage Guild - level 2.

Cost:

1000 gold

5 wood

5 ore

3 Dragonblood crystals

3 Starsilver

3 dragonsteel

3 shadowsteel

Gives 3 random level 3 spells to this city.

All heroes visiting the city, as long as they fulfill the requirements, receive these spells.

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Ubisoft or Limbic Entertainment. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.