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Might & Magic: Heroes VII Game Guide & Walkthrough by gamepressure.com

Might & Magic: Heroes VII Game Guide & Walkthrough

Table of Contents

Exploration | Skills Heroes VII Guide

Last update: 11 May 2016

Exploration tree is one of the most useful ones in the game, but it should be developed only in some situations. Most of all, you shouldn't invest any skill points in it if you play a quick game and the map isn't large. In that case you won't have the time to fully utilize the profits obtained. Exploration skills should be selected mostly during campaign, when the hero is moved from map to map and the ability to perform longer moves is very important at the beginning of the adventure. Another thing that you should remember is to select exploration abilities on early character level, preferably before he reaches level 10. Once he, for example, reaches level 20, it won't be profitable to spend ability points on skills that at this point will no longer be useful.

On first level, in addition to the mandatory Novice Exploration, you should most of all select the Snatch skill. If you're on a map with large amount of water, you can also pick Navigation. On the second level you must pick Expert Explorer, and the Scouting will be best for additional skill. Developing to the Master level will be profitable only in case of the campaign, in regular skirmishes it is not recommended to upgrade this tree any further.

Novice

 

Name

Description

Novice Exploration - Exploration | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Novice Exploration

Increases character Movement by 1.

Snatch - Exploration | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Snatch

Hero doesn't lose turn when gathering resources, entering buildings and performing similar actions.

Native Terrain - Exploration | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Native Terrain

Governor: if your heroes are moving on foot, they are moving 10% faster in the city's area of influence.

Navigation - Exploration | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Navigation

Hero moves 50% faster if he is using a ship.

Expert

 

Name

Description

Expert Exploration - Exploration | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Expert Exploration

Increases character Movement by 1.

Scouting - Exploration | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Scouting

Sight of the hero is increased by 2. The hero sees the exact numbers of creatures in armies and the bonuses of enemy heroes if they are in his sight.

Pathfinding - Exploration | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Pathfinding

The penalty for moving in harsh territory is reduced by 50%.

Master

 

Name

Description

Master Exploration - Exploration | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Master Exploration

Increases character Movement by 1.

Rover - Exploration | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Rover

Doubles the temporary attribute bonuses received from places.

Grandmaster

 

Name

Description

Familiar Terrain - Exploration | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Familiar Terrain

If hero moves on the land, he is 20% faster in territories controlled by all your cities and forts

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