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Might & Magic: Duel of Champions Game Guide by gamepressure.com

Might & Magic: Duel of Champions Game Guide

Table of Contents

Fortune | Cards M&M: Duel of Champions Guide

Last update: 11 May 2016

Fortune works in a similar way o Spells but, they do not require the attribute of Magic. They, however require the attribute of Destiny. The good point in Fortune is that it controls resources by increasing, or decreasing their numbers. Often, Fortune works in various ways, depending on the overall situation that you are in.

1 - Fortune - Cards - Might & Magic: Duel of Champions - Game Guide and Walkthrough

1. The faction icon in the upper-right corner - defines what faction the card belongs to. Fortune can belong to the deck built basing on a hero of the same faction (Haven in this particular case). Neutral cards can belong to any deck because there is no neutral hero.

2. The circle in the upper-left corner specifies the cost, in resources, which needs to be borne to use this card.

3. The sign in the upper-right corner is a list of the minimum requirements for the hero's statistics. In the case of Fortune, it is going to be the attribute of Destiny (it rarely happens that the requirements concern a different resource).

4.The box at the bottom of the card specifies what kind of spell it is and clarifies its effect. These are the available types:

Ongoing - The card remains next to the battlefield or is laid over a unit and lasts for a specific period of time.

Disposable- This type of fortune takes effect only at the moment of casting it is cast, then it makes to the graveyard.

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