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Might & Magic: Clash of Heroes Game Guide & Walkthrough by gamepressure.com

Might & Magic: Clash of Heroes Game Guide & Walkthrough

Table of Contents

Heresh - p. 2 | Walkthrough M&M: CoH Guide

Last update: 11 May 2016

Secret Portal

1 - Heresh - p. 2 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough
Collect the gold and rubies lying on the sides [1] [2] and leave the underground - Heresh - p. 2 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

Collect the gold and rubies lying on the sides [1] [2] and leave the underground.

2 - Heresh - p. 2 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough
In order to find the magic portal, head to the upper right corner of the location [M3 - Heresh - p. 2 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

In order to find the magic portal, head to the upper right corner of the location [M3.1]. there you will find a rock that will transform into a Titan (LVL 7) [1]. Defeat it and enter the crypt in the north [2].

3 - Heresh - p. 2 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough
Inside [M3 - Heresh - p. 2 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

Inside [M3.5], pick up the rubies on the right [1] and afterwards attack the demons (LVL 7) that are blocking the stairs [2].

Talon

4 - Heresh - p. 2 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough
After running away from the fighting monsters, head east [M3 - Heresh - p. 2 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

After running away from the fighting monsters, head east [M3.6]. cross the dragon skeleton [1] and you will once again encounter mages (LVL 8) [2].

5 - Heresh - p. 2 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough
In return for defeating them the dragon will give you the Talon's Talon [1] - Heresh - p. 2 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

In return for defeating them the dragon will give you the Talon's Talon [1]. Take it and head south [2].

Death Cult Ritual

6 - Heresh - p. 2 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough
After reaching the new location [M3 - Heresh - p. 2 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

After reaching the new location [M3.7], buy units at the nearby unit dwelling. Bone Dragons are powerful creatures [1] that eat idle units, increasing their attack power [2].

The ritual spot is in the north - Heresh - p. 2 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

The ritual spot is in the north. Your task is to defeat the mages found there (LVL 9).

In order to do that, you have to push the enemies into the abyss - Heresh - p. 2 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

In order to do that, you have to push the enemies into the abyss. Ach attack pushes a mage back a few spaces, depending on the power of the attack. The mages won't however just stand there and do nothing. Every few turns one of them will raise his wand and attack. Apart from that, the enemies will also try to move away from the abyss. Create multiple weaker attack formations and you should win the fight quite fast.

Forest Stand

7 - Heresh - p. 2 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough
Once the battle is over, head to the Necropolis [M3 - Heresh - p. 2 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

Once the battle is over, head to the Necropolis [M3.9]. the entrance is in the upper right corner of the location [1]. There are three enemies waiting for you inside the corridor. The first one is LVL 8 and the two others LVL 9 [2].

8 - Heresh - p. 2 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough
Eventually, you will have to fight with Ludmilla (LVL 12) [1] - Heresh - p. 2 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

Eventually, you will have to fight with Ludmilla (LVL 12) [1]. Throughout this fight, keep attacking the necromancer the whole time. At the beginning, the enemy will also summon two dragons in front of her [2]. Create as many walls in front of them as possible.

9 - Heresh - p. 2 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough
After you survive the first attack, the boss will move to the left and start preparing a powerful spell [1] - Heresh - p. 2 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

After you survive the first attack, the boss will move to the left and start preparing a powerful spell [1]. You can't damage her while she's doing that, so once again create multiple walls or tough attack formations [2].

10 - Heresh - p. 2 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough
After casting the spell, Ludmilla will return to the middle and envelop in a cocoon [1] - Heresh - p. 2 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

After casting the spell, Ludmilla will return to the middle and envelop in a cocoon [1]. Try to deal as much damage as possible, at the same time creating protection on the whole width of the battlefield. After a few turns the enemy will summon an army of bugs which will attack every column of your army [2].

11 - Heresh - p. 2 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough
If you won't manage to defeat the enemy by then, she will start over the series of attack, but with subtle changes - Heresh - p. 2 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

If you won't manage to defeat the enemy by then, she will start over the series of attack, but with subtle changes. Instead of moving left, she will go to the right and she won't summon the dragons right in front of her, but one square to the left and right from the middle [1]. With the enemy dead, the undead campaign will come to an end and Fiona will return to the living [2].

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