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Memoria Game Guide by gamepressure.com

Memoria Game Guide

Table of Contents

Achievements | Chapter VIII Memoria Guide

Last update: 11 May 2016

1 - Achievements - Memoria - Game Guide and Walkthrough

1. Getting the job done

Do you like magic? Say you don't in the dialogue with Fahi. You will need to start game once again, but you' ll gain the first achievement.

2 - Achievements - Memoria - Game Guide and Walkthrough

2. Causing tremors

To gain the second achievement as a stone guardian in the battle site hit the wall or floor ten times.

3 - Achievements - Memoria - Game Guide and Walkthrough

3. Chapter One Complete

The third achievement you will get for ending the first chapter.

4 - Achievements - Memoria - Game Guide and Walkthrough

4. Honesty Is The Best Policy

During the conversation with Bryda tell the truth about the mask and yourself ('I don't know', 'It was behind the tent', 'Geron'.

5 - Achievements - Memoria - Game Guide and Walkthrough

5. Crispy

While Geron is in the inn, turn the pork roast.

6 - Achievements - Memoria - Game Guide and Walkthrough

6. Master Detective

While Geron is in the inn, talk with the heroes and accuse only Thorwalian of lying and say he was not there (do not talk about the hangover). If you get sixth achievement, you won't get the seventh one.

7 - Achievements - Memoria - Game Guide and Walkthrough

7. Nosebleed

While Geron is in the inn, talk with the heroes and accuse Thorwalian of lying, then talk about hangover. If you get seventh achievement, you won't get the sixth one.

8 - Achievements - Memoria - Game Guide and Walkthrough

8. Clumsy Oaf

While Geron is in Academy's dormitory, three times let the student to caught you (for example by standing on the creaky boards). If you get eighth achievement, you won't get the seventh one.

9 - Achievements - Memoria - Game Guide and Walkthrough

9. Masterful Sneaker

While Geron is in Academy's dormitory, go noiselessly to the chest with the power accumulator (and come back).

10 - Achievements - Memoria - Game Guide and Walkthrough

10. Baited

While Geron is in Academy's dormitory, steal the strange artifact and give it to Bryda as a power accumulator.

11 - Achievements - Memoria - Game Guide and Walkthrough

11. Firun's Disciple

As Sadja catch the rabbit in the first try.

12 - Achievements - Memoria - Game Guide and Walkthrough

12. Chapter Two Complete

The twelve achievement you will get for ending the second chapter.

13 - Achievements - Memoria - Game Guide and Walkthrough

13. Phex Be With You

As Sadja find the fox in the forest's labirynth (upper right, middle, upper left, middle) in the third chapter.

14 - Achievements - Memoria - Game Guide and Walkthrough

14. The Journey's The Reward

As Sadja wander the fifty paths in the forest.

15 - Achievements - Memoria - Game Guide and Walkthrough

15. Level Up

As Sadja by using the blaming bundled-up shrubbery scary away the giant spider.

16 - Achievements - Memoria - Game Guide and Walkthrough

16. Chapter Three Complete

The sixteenth achievement you will get for ending the third chapter.

17 - Achievements - Memoria - Game Guide and Walkthrough

17. Doombringer

As Geron in Bodiak's house touch the petrified Owlric.

18 - Achievements - Memoria - Game Guide and Walkthrough

18. Sadist

As Geron in the Bodiak's house touch the petrified Owlric. Use the repair spell with the Owlric and then touch him again. Do this ten times.

19 - Achievements - Memoria - Game Guide and Walkthrough

19. Chapter Four Complete

The nineteenth achievement you will get for ending the fourth chapter.

20 - Achievements - Memoria - Game Guide and Walkthrough

20. Renegade

As Sadja throw all objects (the dagger, the staff and the mask) into the abyss. If you get the twentieth achievement, you won't get the twenty-first.

21 - Achievements - Memoria - Game Guide and Walkthrough

21. Being Kind

As Sadja give all objects (the dagger, the staff and the mask) to Xerxes. If you get the twenty-first achievement, you won't get the twentieth.

22 - Achievements - Memoria - Game Guide and Walkthrough

22. A Knack For Spirits

As Sadja during the 'talk' with the air spirit (in the guestroom) convince him of helping her to hide from the magicians.

23 - Achievements - Memoria - Game Guide and Walkthrough

23. Big Brother

As Sadja turn the horns in the directions of the spheres to overhear a conversation.

24 - Achievements - Memoria - Game Guide and Walkthrough

24. Elementalist

As Sadja in the fifth chapter find all six spirits of elements. You will find the ore spirit in the laboratory, the ice spirit in the bookshelf in the reading room, the water spirit in the underground lake, the fire spirit in the lantern in the council room and the earth spirit in the garden bed on the roof.

25 - Achievements - Memoria - Game Guide and Walkthrough

25. Seek And Ye Shall Find

As Sadja in the place with the monolith (the fifth chapter) look at the rock on the left (there is no hotspot). Find the passage to the Caverns of Fail and go inside. You must do this before going to Garden of Oblivion.

26 - Achievements - Memoria - Game Guide and Walkthrough

26. Chapter Five Complete

The twenty-sixth achievement you will get for ending the fifth chapter.

27 - Achievements - Memoria - Game Guide and Walkthrough

27. Chapter Six Complete

The twenty-seventh achievement you will get for ending the sixth chapter.

28 - Achievements - Memoria - Game Guide and Walkthrough

28. Chapter Seven Complete

The twenty-eighth achievement you will get for ending the seventh chapter.

29 - Achievements - Memoria - Game Guide and Walkthrough

29. Finish Line

As Geron during the dialogue with Halef ben Jalif decide to change Nuri back. If you do this, you won't get the thirtieth achievement.

30 - Achievements - Memoria - Game Guide and Walkthrough

30. A Gift Called Freedom

As Geron during the dialogue with Halef ben Jalif decide to leave Nuri in the raven's form. If you do this, you won't get the twenty-ninth achievement.

31 - Achievements - Memoria - Game Guide and Walkthrough

31. Chapter Eight Complete

The thirty-first achievement you will get for ending the eighth chapter.

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