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Mass Effect 2 Guide & Walkthrough by gamepressure.com

Mass Effect 2 Guide & Walkthrough

Table of Contents

Mass Effect 2: Merchants - Goods list Mass Effect 2 guide, walkthrough

Last update: 02 June 2021

The table found below contains a complete list of all items you can purchase in the stores. They're mostly technologies, but you'll also have a chance to buy armor pieces and other interesting things.

Important! If you can't see an item from the list try visiting that store later in the game!

Item name

Effects

Store

Ammo packets

you can carry 10% more ammunition (power cells) for your heavy weapons

Harrot's Emporium (Omega)

Capacitor chestplate

your shields can start regenerating faster than before

Harrot's Emporium (Omega)

Hack module

doubles the time-limit of one of the mini-games (hacking)

Harrot's Emporium (Omega)

Visor

headshots deal 10% extra damage

Harrot's Emporium (Omega)

Sniper rifle damage

+10% to damage using sniper rifles (entire team) - the results can be accumulated with bonuses provided by developed technologies

Omega Market (Omega)

Stabilizator gloves

your weapons deal 5% extra damage

Omega Market (Omega)

Stimulator conduits

storm speed (springing) is increased by 10%

Omega Market (Omega)

Strength increase insertions

your attacks deal 25% extra damage in melee combat

Omega Market (Omega)

Heavy skin weave

+10% to Shepard's life bar - the results can be accumulated with bonuses provided by developed technologies

Kenn's Salvage (Omega)

Heavy weapon ammo

you can carry 15% more ammunition (power cells) for your heavy weapons - the results can be accumulated with bonuses provided by developed technologies

Kenn's Salvage (Omega)

Shotgun damage

+10% to damage using shotguns (entire team) - the results can be accumulated with bonuses provided by developed technologies

Kenn's Salvage (Omega)

Aegis vest

life bar extended by 5%

Rodam Expeditions (Citadel)

Heavy pistol damage

+10% to damage using heavy pistols (entire team) - the results can be accumulated with bonuses provided by developed technologies

Rodam Expeditions (Citadel)

Off-hand ammo pack

you can carry 10% extra ammunition

Rodam Expeditions (Citadel)

Sniper rifle damage

+10% to damage using sniper rifles (entire team) - the results can be accumulated with bonuses provided by developed technologies

Rodam Expeditions (Citadel)

Submachine gun damage

+10% to damage using submachine guns (entire team) - the results can be accumulated with bonuses provided by developed technologies

Rodam Expeditions (Citadel)

Damage protection

+10% to shields, barriers and armors (entire team) - the results can be accumulated with bonuses provided by developed technologies

Saronis Applications (Citadel)

Tech damage

 

+10% to damage using tech powers (entire team) - the results can be accumulated with bonuses provided by developed technologies

Saronis Applications (Citadel)

Life support webbing

life bar extended by 10%

Sirta Foundation (Citadel)

Medi-gel capacity

you can carry one extra medi-gel - the results can be accumulated with bonuses provided by developed technologies

Sirta Foundation (Citadel)

Biotic damage

+10% to damage using biotic powers (entire team) - the results can be accumulated with bonuses provided by developed technologies

Serrice Technology (Illium)

Bypass module

doubles the time-limit of one of the mini-games (bypass)

Serrice Technology (Illium)

Medi-gel capacity

you can carry one extra medi-gel - the results can be accumulated with bonuses provided by developed technologies

Serrice Technology (Illium)

Tech damage

+10% to damage using tech powers (entire team) - the results can be accumulated with bonuses provided by developed technologies

Serrice Technology (Illium)

Amplifier plates

powers deal 5% extra damage

Gateway Personal Defense (Illium)

Assault rifle damage

+10% to damage using assault rifles (entire team) - the results can be accumulated with bonuses provided by developed technologies

Gateway Personal Defense (Illium)

Damage protection

+10% to shields, barriers and armors (entire team) - the results can be accumulated with bonuses provided by developed technologies

Gateway Personal Defense (Illium)

Heavy skin weave

 

+10% to Shepard's life bar - the results can be accumulated with bonuses provided by developed technologies

Gateway Personal Defense (Illium)

Submachine gun damage

 

+10% to damage using submachine guns (entire team) - the results can be accumulated with bonuses provided by developed technologies

Gateway Personal Defense (Illium)

Asymmetric defense layer

life bar extended by 5%

Ratch's Wares (Tuchanka)

Death mask

increased chances of successful negotiations by 10%

Ratch's Wares (Tuchanka)

Heavy weapon ammo

you can carry 15% more ammunition (power cells) for your heavy weapons - the results can be accumulated with bonuses provided by developed technologies

Ratch's Wares (Tuchanka)

Shield harness

shield strength increased by 5%

Ratch's Wares (Tuchanka)

Stabilizing gauntlets

shield power increased by 5%

Ratch's Wares (Tuchanka)

Assault rifle damage

+10% to damage using assault rifles (entire team) - the results can be accumulated with bonuses provided by developed technologies

Fortack's Database (Tuchanka)

Biotic damage

+10% to damage using biotic powers (entire team) - the results can be accumulated with bonuses provided by developed technologies

Fortack's Database (Tuchanka)

Heavy pistol damage

+10% to damage using heavy pistols (entire team) - the results can be accumulated with bonuses provided by developed technologies

Fortack's Database (Tuchanka)

Shotgun damage

+10% to damage using shotguns (entire team) - the results can be accumulated with bonuses provided by developed technologies

Fortack's Database (Tuchanka)

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