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Magrunner: Dark Pulse Game Guide & Walkthrough by gamepressure.com

Magrunner: Dark Pulse Game Guide & Walkthrough

Table of Contents

Overdrive | Walkthrough - Act II Magrunner Guide

Last update: 11 May 2016

Three platforms which you have to descend - Overdrive - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
Three platforms which you have to descend

This level may be a bit troublesome.

Begin from picking up a cube behind a broken elevator - Overdrive - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough

Begin from picking up a cube behind a broken elevator.

The beginning - Overdrive - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
The beginning

Place the cube on the module next to the elevator. Charge it with red and then look up.

Sometimes you can descend two platforms at once - Overdrive - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
Sometimes you can descend two platforms at once

You will see three vertical platforms. You have to descend all of them. To do so, they have to fall into a field of magnetic engine which is on the ground. First, charge all three platforms with green.

This action may require a bit of practice - Overdrive - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
This action may require a bit of practice

You do the same thing for every platform. Place a cube on the module and change it to the green. This fires the cube and attaches to the platform. When it happens, platform starts lowering. When it falls just over the magnetiv field of en engine, change platform to red. Thanks to that, it will be pulled with cube by the engine.

When the first module is on the ground, take a cube and place it on the vertical platform (screen above) - Overdrive - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough

When the first module is on the ground, take a cube and place it on the vertical platform (screen above). Change the cube again to green wait until it pulls another platform and, when it's over the magnetic field of engine, change it to red.

Two platforms done - Overdrive - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
Two platforms done

When you descend another platform, pick up yellow cube and then place it on the other platform. Change cube's charge to green.

Change of charge - Overdrive - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
Change of charge

Cube will fly to the last platform and start lowering it. As previously - when it gets to the magnetic field, change the platform's charge to red.

All platforms done - Overdrive - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
All platforms done

When you descend all three platform, place a cube on them and jump on it. Turn to the wall when you see an entrance and then fire a green charge. Rebound and land on the destroyed, metal footbridge.

Second room is much simpler - Overdrive - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
Second room is much simpler

You're in the next room. Turn left.

Respawning module - Overdrive - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
Respawning module

Pick up cube and place it on the marking, in the middle of the room.

Charge all launchers with red, like on the screen above - Overdrive - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough

Charge all launchers with red, like on the screen above. Jump on the cube and change it to green.

Exit - Overdrive - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
Exit

When you fly up jump on the metal platform and then go through nearby door.

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