Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

Magrunner: Dark Pulse Game Guide & Walkthrough by gamepressure.com

Magrunner: Dark Pulse Game Guide & Walkthrough

Table of Contents

The Deep | Walkthrough - Act II Magrunner Guide

Last update: 11 May 2016

Long journey awaits - The Deep - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
Long journey awaits

In this level you won't find lot of riddles, but flooded corridors. Location has many corridors which you can visit if you want. In guide you find only a description of the direct route to the end of this level.

First of many - The Deep - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
First of many

Jump onto a platform and turn around right. At the end of corridor you see a magnetic engine. Fire at it with red and with green at the platform.

Remember that water kills - The Deep - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
Remember that water kills

Turn around and fire red in the first module on left.

Its hard to omit - The Deep - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
It's hard to omit

When you turn, charge the engine on left with red.

First haven - The Deep - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
First haven

Ignore the first module on the crossroads and ride until the platform stops. You see another magnetic engine on your right. Charge it with green.

Steam cant hurt you, dont worry - The Deep - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
Steam can't hurt you, don't worry

When the platform stops, turn left and then fire green in the module behind a part of unflooded floor.

Remember that you can search other ways - The Deep - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
Remember that you can search other ways

Turn left and charge the engine with green.

You can also go right, but this road is more curious - The Deep - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
You can also go right, but this road is more curious

Choose left corridor at crossroads and then fire green at the module which you notice.

Tough bend - The Deep - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
Tough bend

Turn right, firing with green at module.

Dont worry. On the platform youre safe - The Deep - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
Don't worry. On the platform you're safe

Use green charge on the engine again and turn right.

Monster from Sewer Ness finally busted - The Deep - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
Monster from Sewer Ness finally busted

Get to the end and then charge the module at the end of corridor with green.

If you wont make it on time, change the charge of module at the end. It allows you to return - The Deep - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
If you won't make it on time, change the charge of module at the end. It allows you to return

When you start, fire a red charge at the engine on right.

Second haven - The Deep - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
Second haven

You get to another part of the floor. Stop platform by discharging it with green and pick up nearby cube. Place it on the platform, jump on it and charge platform with green.

Slightly flooded module - The Deep - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
Slightly flooded module

Fire red at the module on right.

Beautiful view, but staying here may kill you - The Deep - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
Beautiful view, but staying here may kill you

Although this view is beautiful, don't stay here too long. Fire at the first engine on the crossroads with red.

Remember about zoom (Q) - The Deep - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
Remember about zoom (Q)

Then fire at the second module at the end of corridor and change its charge to green.

Next turn - The Deep - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
Next turn

When you get out of this fascinating room, turn right changing a charge of nearby engine on red.

Last straight - The Deep - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
Last straight

When you stop, turn left and then fire at the module far away with green charge.

The end of journey - The Deep - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
The end of journey

Fire at the last module on left and change its charge to green. When you get to the port, load out the green cube and walk off the platform.

Place cube on the catapult, charge it with the red, jump onto cube and fire green charge (screen above) - The Deep - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough

Place cube on the catapult, charge it with the red, jump onto cube and fire green charge (screen above). When you land, go through door.

Dont bother about Gamajis warning - The Deep - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
Don't bother about Gamaji's warning

Jump down, go under the debris and jump up, next to the destroyed panels. Go through door leading to the next level.

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Focus Home Interactive or 3 AM Games. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.