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League of Legends Game Guide by gamepressure.com

League of Legends Game Guide

Table of Contents

Spells | Player profile League of Legends Guide

Last update: 03 February 2017

Each player can choose 2 from 13 available spells before a game starts - Spells | Player profile - Player profile - League of Legends Game Guide

Each player can choose 2 from 13 available spells before a game starts. Using them is completely free, that is, they do not use mana, energy, nor champion's health. All spells differ in their effect and the duration of cooldown - the latter varies from 60 seconds to 5 minutes.

Icon

Name

Map

Description

Ghost - Spells | Player profile - Player profile - League of Legends Game Guide

Ghost

Summoner's Rift, Twisted Treeline, Crystal Scar, Howling Abyss.

Champion gets 27% bonus to movement speed for 10 second. He can also ignore unit collision (minions).

Heal - Spells | Player profile - Player profile - League of Legends Game Guide

Heal

Summoner's Rift, Twisted Treeline, Crystal Scar, Howling Abyss.

When activated, restores from 90 to 345 (depending on champion's level) health points to the champion and all nearby allies.

Clarity - Spells | Player profile - Player profile - League of Legends Game Guide

Clarity

Summoner's Rift, Twisted Treeline, Crystal Scar, Howling Abyss.

When activated, immediately restores 40% of the maximum mana to the champion and all nearby allies.

Garrison - Spells | Player profile - Player profile - League of Legends Game Guide

Garrison

Crystal Scar.

When used on friendly tower significantly increases its regeneration for 8 seconds. When used on enemy tower decreases the damage it deals by 80% for 8 seconds.

Revive - Spells | Player profile - Player profile - League of Legends Game Guide

Revive

Summoner's Rift, Twisted Treeline, Crystal Scar, Howling Abyss.

Immediately revives the champion and gives him 125% movement speed bonus for a short time.

Smite - Spells | Player profile - Player profile - League of Legends Game Guide

Smite

Summoner's Rift.

Used on a minion or a neutral creature immediately deals from 490 to 1000 (depending on champion's level) true damage.

Cleanse - Spells | Player profile - Player profile - League of Legends Game Guide

Cleanse

Summoner's Rift, Twisted Treeline, Crystal Scar, Howling Abyss.

Immediately removes all negative effects from the champion, and decreases duration of such effects received in next 3 seconds by 65%.

Teleport - Spells | Player profile - Player profile - League of Legends Game Guide

Teleport

Summoner's Rift.

After 4 seconds from activation teleports the champion to a friendly creature, tower, or ward.

Barrier - Spells | Player profile - Player profile - League of Legends Game Guide

Barrier

Summoner's Rift, Twisted Treeline, Crystal Scar, Howling Abyss.

Gives the champion a shield, which can absorb from 115 to 455 (depending on champion's level) damage for 2 seconds.

Ignite - Spells | Player profile - Player profile - League of Legends Game Guide

Ignite

Summoner's Rift, Twisted Treeline, Crystal Scar, Howling Abyss.

Instantly ignites an enemy, deals from 70 to 410 (depending on champion's level) true damage for 5 seconds, and lowers efficiency of their healing spells, healing effects, and health regeneration.

Exhaust - Spells | Player profile - Player profile - League of Legends Game Guide

Exhaust

Summoner's Rift, Twisted Treeline, Crystal Scar, Howling Abyss.

Instantly weakens a target reducing his movement speed and damage by 30%, as well as lowering attack speed by 50% for 2,5 seconds.

Clairvoyance - Spells | Player profile - Player profile - League of Legends Game Guide

Clairvoyance

Summoner's Rift, Twisted Treeline, Crystal Scar, Howling Abyss.

Instantly unveils a chosen portion of the map for 5 seconds.

Flash - Spells | Player profile - Player profile - League of Legends Game Guide

Flash

Summoner's Rift, Twisted Treeline, Crystal Scar, Howling Abyss.

Teleports the champion a short distance in the direction of your cursor. Flash can be used to move to the other side of small obstacles or walls.

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