Slide under the bars. A moment later you'll hear the elevator coming. Escape through the corridor until you reach the toilet. Hide under the washbasin, beside the toilet paper. Wait for the cook to go away and pick up a can from the floor. Throw it at the mirror and climb. Use the pipes to get to the cabinet, jump down.
Enter the elevator and go up. Light the torch in the corridor and head right. Now it's time for some excitement - you'll have to escape from a whole bunch of hungry creatures. Keep sprinting and don't look behind, use slides and jumps. In case you're caught, the checkpoint is right at the beginning of the sequence, so no worries.
Don't let yourself be blocked on any object; eventually you'll reach a room with the table - you're close to safety. When it will seem like it's the end of the road, jump on the lantern and use it to get away from the creatures.
Go through the gap in the wall, and the protagonist will once again be assaulted by her hunger. Proceed, and you'll stumble upon a dwarf with meat. Unfortunately, your character will choose the former to satisfy her hunger. Jump on the crate and go through the window. Climb the ladder, pick up the can and throw it at the elevator button. Use the elevator to finish this chapter.