Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

Injustice: Gods Among Us Game Guide by gamepressure.com

Injustice: Gods Among Us Game Guide

Table of Contents

Injustice Gods Among Us: Sinestro - power, special moves, combos Injustice: GAU Guide

Last update: 30 June 2020

Power - Injustice Gods Among Us: Sinestro - power, special moves, combos - Characters - Injustice: Gods Among Us Game Guide

Power. Sinestro can charge his ring and summon a yellow sphere with three projectiles which can be used at nearly any time. The projectiles can be used at almost every time, also to connect combos. Example of such combos can be found in the last table.

Super move. Sinestro's super move begins with a short range projectile which hits on medium. It's not an easy attack to lead out. It also should be connected with longer combos, as the damage falls down quickly as the number of hits increases.

Special moves

Name

Combination

No of hits

Damage

Additional

Fear Blast

v>[2]

1

6

Shot

Fear Blast

v>[2],R

3

12

Shots

Impact Event

v<[1]

1

8

Knockdown

Impact Event

v<[1],R

2

16

Juggle

Arachnid Sting

v>[1]

1

5

Knockdown

Arachnid Sting

v>[1],R

2

15

Knockdown

Axe of Terror (from air)

v<[2]

1

7

Knockdown

Final Shackles

v<[2]

-

-

Stun

Basic attacks

Name

Combination

No of hits

Dmg.

Additional

Hits

Distortion

[2],[2]

2

4

Open

hm

Positive Matter

[2],[2],[2]

3

10

Open

hmm

Sinful Pride

[2],[2],[1]

3

8

Knockdown

hmm

Ego Trip

[2],[2],^+[3]

3

12

Knockdown

hmm

Tainted Reputation

[2],<+[1]

2

5

Open

hm

Yellow Element

[2],<+[1],[3]

3

12

Knockdown

hma

Lost Will

<+[2],[1]

2

10

Knockdown

mh

Zero Compassion

<+[2],[3]

2

8

Juggle

mm

Dashed Hope

[1],[1]

2

5

Open

mm

Devastating

[1],[1],v+[1]

3

13

Knockdown

mma

Fearless

[1],[1],[3]

3

11

Knockdown

mmm

Blind Ambition

<+[1],[2]

2

10

Knockdown

al

In Blackest Day

<+[1],[2],[3]

3

16

Knockdown

alm

Fallen Hero

<+[1],<+[3]

2

10

Juggle

am

War Of Light

>+[1],v+[2]

2

6

Knockdown

ml

Power Burn

>+[1],v+[2],[3]

3

14

Knockdown

mlm

Combo attacks

Combination

No of hits

Dmg.

Beginning hits

[2],[2]; v>[2]

3

9

hm

[2],[2]; v>[2],R

5

15

hm

[2],[2]; v>[1]

3

8

hm

[2],[2]; v>[1],R

4

17

hm

[2],[2]; v<[2]; <+[1],[2]; v>[2]

6

14

hm

[2],[2]; v<[2]; [3]; v>[2]

5

14

hm

[2],[2]; v<[2]; <+[1],[2],[3]

6

15

hm

[2],[2]; v<[2]; <+[2],[3]; <+[2],[1]; v>[2]

8

16

hm

[2],[2]; v<[2]; <+[3]; ^+>[3]; [3]; v>[2]

7

24

hm

[2],[2]; v<[2]; >+[3]; ^+>[1]; [3]; v>[2]

7

22

hm

[2],[2]; v<[2]; <+[3]; ^+>[3]; <+[1],[2],[3]

8

24

hm

[2],[2]; v<[2]; <+[3]; ^+>[3]; [2],[2],[2]; v>[2]

9

24

hm

[2],[2]; v<[2]; <+[3]; ^+>[3]; [2],[2],[1]; v<[1],R

10

27

hm

[2],[2]; v<[2]; <+[3]; ^+>[3]; [1],[1]; v>[1],R

9

25

hm

[2],[2],[2]; v>[2]

4

15

hmm

[2],[2],[2]; v>[1],R

5

23

hmm

[2],[2],[2]; v<[2]; <+[1],[2],[3]

7

20

hmm

[2],[2],[2]; v<[2]; >+[3]; ^+>[1]; [3]; v>[2]

8

27

hmm

[2],[2],[2]; v<[2]; <+[3]; ^+>[3]; [3]; v>[2]

8

29

hmm

[2],[2],[2]; v<[2]; <+[3]; ^+>[3]; [2],[2],[1]; v<[1],R

11

32

hmm

[2],[2],[1]; v>[2]

4

14

hmm

[2],[2],[1]; v>[1],R

5

21

hmm

[2],<+[1]; v>[2]

3

10

hm

[2],<+[1]; v>[1],R

4

17

hm

[2],<+[1]; v<[2]; >; <+[1],[2],[3]

6

15

hm

[2],<+[1]; v<[2]; <+[3]; ^+>[3]; [3]; v>[2]

7

23

hm

[2],<+[1]; v<[2]; >+[3]; ^+>[1]; [3]; v>[2]

7

21

hm

[2],<+[1]; v<[2]; <+[3]; ^+>[3]; [2],[2],[1]; v<[1],R

10

25

hm

<+[2],[1]; v>[2]

3

14

mh

<+[2],[1]; v>[1],R

4

21

mh

<+[2],[1]; v<[2]; >>; <+[1],[2],[3]

6

19

mh

<+[2],[1]; v<[2]; ^+>[1]; <+[2],[1]; v>[1]

7

21

mh

<+[2],[1]; v<[2]; [2],[2],[2]; v>[1],R

8

23

mh

<+[2],[3]; v>[2]

3

12

mm

<+[2],[3]; v>[1],R

4

19

mm

<+[2],[3]; <+[2],[3]; v>[1],R

6

22

mm

<+[2],[3]; <+[2],[1]; v>[2]

5

19

mm

<+[2],[3]; <+[2]; v<[2]; >; <+[1],[2],[3]

7

19

mm

<+[2],[3]; <+[2]; v<[2]; <+[3]; ^+>[3]; [3]; v>[2]

8

26

mm

<+[2],[3]; <+[2]; v<[2]; <+[3]; ^+>[3]; [1],[1]; v>[1],R

10

27

mm

[1],[1]; v>[2]

3

10

mm

[1],[1]; v>[1],R

4

18

mm

[1],[1]; v<[2]; >; <+[1],[2],[3]

6

16

mm

[1],[1]; v<[2]; <+[3]; ^+>[3]; [3]; v>[2]

7

25

mm

[1],[1]; v<[2]; <+[3]; ^+>[3]; [2],[2],[1]; v<[1],R

10

28

mm

<+[1],<+[3]; v>[2]

3

14

am

<+[1],<+[3]; v>[1],R

4

21

am

<+[1],<+[3]; <+[2],[3]

4

16

am

<+[1],<+[3]; <+[2],[1]

4

17

am

<+[1],<+[3]; <+[2],[1]; v>[2]

5

20

am

<+[1],<+[3]; super

6

36

am

>+[1],v+[2]; v<[2]; >>; <+[1],[2],[3]

6

17

ml

>+[1],v+[2]; v<[2]; ^+>[1]; [3]; v>[2]

6

20

ml

>+[1],v+[2]; v<[2]; ^+>[3]; <+[1],[2],[3]

7

23

ml

>+[1],v+[2]; v<[2]; ^+>[3]; [2],[2],[2]; v>[2]

8

23

ml

>+[1],v+[2]; v<[2]; ^+>[3]; [2],[2],[1]; v<[1],R

9

27

ml

>+[1],v+[2]; super

6

37

ml

<+[3]; [3]; v>[2]

3

22

m

<+[3]; [3]; v<[2]; v<[1],R

5

26

m

<+[3]; [3]; v<[2]; >>; <+[1],[2]; v>[2]

6

25

m

<+[3]; ^+>,[3]; [3]; v>[2]

4

29

m

<+[3]; ^+>,[3]; [3]; v<[2]; >>; <+[1],[2]; v>[2]

7

32

m

<+[3]; ^+>,[3]; [2],[2],[1]; v<[1]

6

30

m

<+[3]; ^+>,[3]; [2],[2],[1]; v<[1],R

7

34

m

<+[3]; ^+>,[3]; [2],[2],[2]; v>[2]

6

30

m

<+[3]; ^+>,[3]; <+[1],[2],[3]

5

30

m

<+[3]; ^+>,[3]; super

6

43

m

<+[3]; ^+>,[3]; <+[1],[3] super

8

44

m

<+[3]; ^+>,[3]; <+[1],[3]; v<[2]; >; <+[2],[1]; v>[2]

8

31

m

<+[3]; ^+>,[3]; <+[1],[3]; v<[2]; >>; <+[1],[2],[3]

8

32

m

<+[3]; ^+>,[3]; <+[1],[3]; v<[2]; >>; [2],[2],[2]; v>[1],R

10

34

m

<+[3]; ^+>,[3]; <+[2],[1]; v<[2]; >>; <+[1],[2],[3]

8

30

m

<+[3]; ^+>,[3]; <+[2],[1]; v<[2]; >>; <+[2],[1]; v>[2]

8

31

m

<+[3]; ^+>,[3]; <+[2],[1]; v<[2]; >>; [2],[2],[2]; v>[1]

9

31

m

<+[3]; ^+>,[3]; [1],[1]; >>; <+[1],[2],[3]

8

28

m

>+[3]; ^+>,[3]; [1],[1]; >>; <+[1],[2],[3]

8

28

a

>+[3]; ^+>,[1]; <+[2],[1]; v<[2]; >>; <+[2],[1]; v>[2]

8

28

a

>+[3]; ^+>,[1]; <+[2],[1]; v<[2]; >>; [2],[2],[2]; v>[1],R

10

31

a

v<[2]; <+[3]; ^+>,[3]; [3]; v>[2] (in range of <+[3])

5

22

m

v<[2]; <+[3]; ^+>,[3]; [2],[2],[1]; v<[1],R (in range of <+[3])

8

25

m

v<[2]; ^+>,[1]; [3]; v>[2] (jump)

4

15

m

v<[2]; ^+>,[3]; [2],[2],[2]; v>[2] (jump)

6

19

m

v<[2]; ^+>,[3]; [2],[2],[1]; v<[1],R (jump)

7

23

m

Combos utilizing Sinestro's power

[2],[2]; [4]; v<[1] (In order: [2],[2]; v<[1],R; [4])

4

15

hm

[2],[2]; [4]; v<[1],R (In order: [2],[2]; v<[1],R; [4])

5

22

hm

[2],[2],[2]; [4]; [2],[2],[2]

7

23

hmm

[2],[2],[2]; [4]; [2],[2],[2]; v>[2]

8

27

hmm

[2],[2],[2]; [4]; v<[1],R; (In order: [2],[2],[2]; v<[1],R; [4])

6

27

hmm

[1],[1]; [4]; [1],[1]; v>[2]

6

18

mm

[1],[1]; [4]; [1],[1]; v<[2]; <+[3]; ^+>,[3]; [3]

9

28

mm

<+[1],[2]; [4]; <+[2],[1]; v>[2]

6

26

al

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Warner Bros Interactive Entertainment or NetherRealm Studios. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.