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Impire Game Guide by gamepressure.com

Impire Game Guide

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Runnin' with the She-Mage | Chapter III - The Sovereign Killer Impire Guide

Last update: 11 May 2016

In this mission you obtain a magic armor.

Main quest: The Grimoire

You need to find some particular book. Of course, the easiest mission is very difficult with Oscar's plan, so you have to prepare. Librarian will give you this book if you eliminate unknown force from under the library.

To begin with, build a nice dungeon. When you're ready, move under the library where you meet Warlock who has decided to help you. You have to protect him.

After passing few corridors, you find locked door - Runnin with the She-Mage - Chapter III - The Sovereign Killer - Impire - Game Guide and Walkthrough

After passing few corridors, you find locked door. Move on until you find a lever - it is in the place where Baal stands on the screen above. Behind the door you find monsters to eliminate: Abomination, Occulus, Dark Dwarf, Succubus, Hellhound and Trolledon. Try to go inside the room to destroy portals so the monsters stop coming out.

When you get to the curtain of fire, wait until it falls down and kill Big Hellhound. It's a mother with few puppies, which are not dangerous. Killing the main one ends this mission.

Secondary mission: Scirazzia's Book

A beautiful priestesses of death will visit you and ask for finding a book. It's in the chest in one of locked room in your dungeon.

You can't get in there, but do you remember Freila? The elder one, who asked you to kill rats in the third mission? The room turns out to be protected by her magic and she is a powerful witch.

Because youve helped her before, she opens the gate and warns about monsters inside - Runnin with the She-Mage - Chapter III - The Sovereign Killer - Impire - Game Guide and Walkthrough

Because you've helped her before, she opens the gate and warns about monsters inside. Two Hellhounds shouldn't be a problem.

Secondary mission: Chosen Ones

Scirazzia told you also about a place where wizards train their successors. Shouldn't you stop it?

Raid a place shown on the world map. Send a very powerful Squad - you'll fight few powerful Wizards.

Secondary mission: Shaman Dig Site

You can play it two ways: help or not.

When you want to help, raid the place where you can find women (some village for example). Then make explosives in the Workshop and find three eager heroes to a work. Heroes should be send to the Prison. In exchange for it, you get a description of a excavations and two Shamans on third level with best armor and weapon.

If you don't want to help, send a strong Squad at excavations and kill shamans. In return you get some artifact.

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