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Hitman: Absolution Game Guide by gamepressure.com

Hitman: Absolution Game Guide

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County jail | 16: Operation Sledgehammer Hitman: Absolution Guide

Last update: 11 May 2016

General objectives of the stage: County jail is the first of five stages of the Operation Sledgehammer mission. The main objective is to escape the county jail, where Agent 47 was held. You should have no problems with that, although in order to avoid being detected you should complete all successive steps carefully and faultless.

Start with pressing a key/button shown on the screen, to free yourself - County jail | 16: Operation Sledgehammer - 16: Operation Sledgehammer - Hitman: Absolution Game Guide

Start with pressing a key/button shown on the screen, to free yourself. After successful action go to the fire alarm switch in front of you and activate it.

Return to the chair, sit down and wait for the guard - County jail | 16: Operation Sledgehammer - 16: Operation Sledgehammer - Hitman: Absolution Game Guide

Return to the chair, sit down and wait for the guard. Depending on your preferences you can stun/kill him (in such case you might consider using Hope police officer disguise) or use the situation when he is busy with fire alarm switch and quickly escape the guard-room.

Turn left and head to the stairs - County jail | 16: Operation Sledgehammer - 16: Operation Sledgehammer - Hitman: Absolution Game Guide

Turn left and head to the stairs. Stop after reaching the storeroom shown on the above screen. Get interested in a power cord here, which will act as garrote later on. As for a new cop, same as previously - you can stun/kill him or sneak past him. In the latter case, wait until he turns around or use Instinct. I propose to take the opportunity and use first aid box here, since Hitman is weakened due to recent tortures.

You can reach the main area of the county jail in two main ways - County jail | 16: Operation Sledgehammer - 16: Operation Sledgehammer - Hitman: Absolution Game Guide

You can reach the main area of the county jail in two main ways. First method is getting to the door shown on the above screen.

I do not recommend this variant, because youd be forced to walk through almost entire county jail - County jail | 16: Operation Sledgehammer - 16: Operation Sledgehammer - Hitman: Absolution Game Guide

I do not recommend this variant, because you'd be forced to walk through almost entire county jail. It would be also harder to get to Hitman's Silverballers which must be retrieved before leaving this location. But if you want to try it out anyway, start using desks and pillars as covers, monitoring enemies' actions all the time.

The second method is more interesting and is based on using the ventilation shaft shown on the above screen - County jail | 16: Operation Sledgehammer - 16: Operation Sledgehammer - Hitman: Absolution Game Guide

The second method is more interesting and is based on using the ventilation shaft shown on the above screen.

Once you reach its end, stop for few moments and wait until the cop in the room turns around and walks to the left - County jail | 16: Operation Sledgehammer - 16: Operation Sledgehammer - Hitman: Absolution Game Guide

Once you reach its end, stop for few moments and wait until the cop in the room turns around and walks to the left. Depending on your preferences you can stun/kill him or try to sneak past him, using the desk in the central spot of the room as cover.

As mentioned earlier, you have to retrieve Silverballers before you can leave the county jail - County jail | 16: Operation Sledgehammer - 16: Operation Sledgehammer - Hitman: Absolution Game Guide

As mentioned earlier, you have to retrieve Silverballers before you can leave the county jail. These are left in the area shown on the above screen and you can get there easier if you've followed my instructions and used the ventilation shaft. In such situation you have to reach the adjacent room. Otherwise you have to find some alternative route there.

It is very important not to being noticed by a cop, who walks between desks, stopping alternatively at the one with Silverballers and one located on the right (it happens regardless of difficulty setting) - County jail | 16: Operation Sledgehammer - 16: Operation Sledgehammer - Hitman: Absolution Game Guide

It is very important not to being noticed by a cop, who walks between desks, stopping alternatively at the one with Silverballers and one located on the right (it happens regardless of difficulty setting). Wait until he walks away from pistols and then quickly retrieve them.

1 - County jail | 16: Operation Sledgehammer - 16: Operation Sledgehammer - Hitman: Absolution Game Guide
The exit from the county jail can be reached in two main ways: moving along the counter shown on the screen 1 to the right or heading to the door shown on the screen 2 (wait until recently bypassed cop walks to the left desk) - County jail | 16: Operation Sledgehammer - 16: Operation Sledgehammer - Hitman: Absolution Game Guide

The exit from the county jail can be reached in two main ways: moving along the counter shown on the screen 1 to the right or heading to the door shown on the screen 2 (wait until recently bypassed cop walks to the left desk).

Before you leave this location, I would suggest looking for evidence - County jail | 16: Operation Sledgehammer - 16: Operation Sledgehammer - Hitman: Absolution Game Guide

Before you leave this location, I would suggest looking for evidence. In order to do this, head to the back of the main room (it would be best to use another moving door). Wait until nearby guards walk away (or distract them with a throwable item) and quickly get the secret shown on the above screen.

The exit from the county jail is located near the place, where youve found your pistols (it is shown on the above screen) - County jail | 16: Operation Sledgehammer - 16: Operation Sledgehammer - Hitman: Absolution Game Guide

The exit from the county jail is located near the place, where you've found your pistols (it is shown on the above screen).

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