On this page of the Hitman 3 game guide, we describe various ways to leave the Burj Al-Ghazali skyscraper in Dubai. Most of the options we have described are related to additional challenges.
In Hitman 3, you can eliminate targets in sometimes unconventional ways, and the same goes for escapes. There are several different ways to leave each map, and some of them are really spectacular.
- Elevator in the main lobby
- Parachute Jump (Here Goes Nothing)
- Helicopter (Up and Away)
- Penthouse Elevator (Grand Connection)
Elevator in the main lobby
The easiest (and by far the least glamorous) way to leave the map in Dubai is to use the elevator. You will find the elevator on level -1 of the Burj Al-Ghazali skyscraper.
Parachute Jump (Here Goes Nothing)
One out-of-the-box way to escape the map in Dubai is to skydive. After eliminating the targets (Carl Ingram and Marcus Styuevesant), head to the building roof. Right next to the mini-golf course, you'll find the equipment you need - press the right button, and Agent 47 will get changed and jump.
Helicopter (Up and Away)
Another non-standard and impressive way to leave the map in Dubai is to hijack a helicopter. The keys to it lie on the metal footbridge, at the location marked in the picture above. You will get outside, for example, through a door in the backstage of the exhibition.
Climb the ladder to the landing area (watch out for two guards) and go around the machine on the left side. There will be a pilot standing by the helicopter - you can knock him down and disguise ass him to complete the Rotor Man challenge. Now, all you have to do is get in the helicopter and fly away.
Penthouse Elevator (Grand Connection)
Taking the penthouse elevator is another way to leave the Burj Al-Ghazali skyscraper area, but it requires a bit of preparation. The first step is to ensure that the elevator doors are opened. You can do this in the server room on the 3rd floor - the key to the computer is held by one of the employees we have marked in the picture above.
Go to the server room and swipe your access card through the reader. Then walk up to the cabinet where the information is displayed in yellow (the bad ones glow green) and pull one of the disks - this will give you access to the computer.
Clicking on the second tile will open the elevator. The entrance to it is on the same floor, right next to the passage to the reception.
After eliminating both targets (Carl Ingram and Marcus Styuvesant), go down to the third floor. Pass the guard visible in the picture above to not arouse any suspicions, and go down the elevator shaft.