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Halo Wars Game Guide & Walkthrough by gamepressure.com

Halo Wars Game Guide & Walkthrough

Table of Contents

Covenant Infantry Units | Covenant units Halo Wars Guide

Last update: 11 May 2016

Covenant infantry units

 

Suicide Grunt (The Arbiter only)

Cost: 160 - Covenant Infantry Units - Covenant - Halo Wars - Game Guide and Walkthrough

Cost: 160.

Required Technological Level: 1.

Where to train/produce: Citadel.

Required Free Population Slots: 1.

Special forces unit. Starts with plasma pistol. Perverted version of normal Grunts, willing to sacrifice themselves upon command.

Grunt

Cost: 100 - Covenant Infantry Units - Covenant - Halo Wars - Game Guide and Walkthrough

Cost: 100.

Required Technological Level: 0.

Where to train/produce: Hall.

Required Free Population Slots: 1.

Main Covenant infantry unit. Slow and short-ranged. Starts with plasma pistol.

Jackal

Cost: 100 - Covenant Infantry Units - Covenant - Halo Wars - Game Guide and Walkthrough

Cost: 100.

Required Technological Level: 0.

Where to train/produce: Hall.

Required Free Population Slots: 1.

Counter-infantry unit. Starts with medium-range carbine.

Hunter

Cost: 250 - Covenant Infantry Units - Covenant - Halo Wars - Game Guide and Walkthrough

Cost: 250.

Required Technological Level: 1.

Where to train/produce: Hall.

Required Free Population Slots: 2.

Counter-vehicle unit. Uses fuel rod cannon.

Elite Honor Guard (The Prophet of Regret only)

Cost: 125 - Covenant Infantry Units - Covenant - Halo Wars - Game Guide and Walkthrough

Cost: 125.

Required Technological Level: 1.

Where to train/produce: Citadel.

Required Free Population Slots: 1.

Special forces unit. Armed with energy sword attack.

Brute (Brute Chieftain only)

Cost: 150 - Covenant Infantry Units - Covenant - Halo Wars - Game Guide and Walkthrough

Cost: 150.

Required Technological Level: 1.

Where to train/produce: Citadel.

Required Free Population Slots: 1.

Special forces unit. Heavy assault infantry with powerful Brute guns.

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