This guide for the open beta of Gwent: The Witcher Card Game describes the most important feature of the game and helps to understand its rules. The first chapter contains a glossary of terms that the player may come across while playing as well as a handful of general tips.
The second chapter explains the gameplay basics in detail, including elements such as the match interface and course of a match. The next chapter is devoted to card collections (creating and fragmenting them), composing decks, and the account progression system. The essence of every card game, cards, are described in the subsequent one. The aspects covered include rarity, groups, and positions. The last chapter lets the player learn about all Factions available in the game and read a handful of tips that can prove useful while climbing to the top of the ranked leaderboards.
The guide for Gwent contains:
- A glossary of terms and general tips;
- Description of gameplay basics and deck building rules;
- Description of the account progression system;
- Information on card types;
- Descriptions of Factions and tips concerning countering them.
Lukasz Telesinski (www.gamepressure.com)
About Gwent: The Witcher Card Game Guide
Author : Lukasz "Qwert" Telesinski for gamepressure.com
Translator : Iwona "Meehow" Jodlowska & Mateusz "Ictius" Sawka & Slawomir "rattchen" Niejadlik
last update : July 6, 2017
Guide contains : 22 pages, 93 images.
Use the comments below to submit your updates and corrections to this guide.
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Gwent: The Witcher Card Game Video Game
- genre: Logic
- developer: CD Projekt RED
- platform: PC, PS4, XONE
- rated: +12
A stand-alone version of collective card game (CCG) that debuted in the bestselling RPG, The Witcher 3: Wild Hunt, by CD Project RED, and quickly became acknowledged as one of the best minigames in history. In Gwent: The Witcher Card Game players compete against each other with progressively collected decks of cards from five different factions. As in most CCG, the gameplay is turn-based, but quite unusually, the player’s objective is to gather more attack points than opponent. Cards are placed in three different rows, respectively for melee soldier, ranged units and siege machines like catapults. Our army’s strength can be both increased and decreased with special cards, unique skills of commanders or weather effects. Aside from complex multiplayer mode, the game also offers an episodic story campaign.
- CD Projekt RED - Developer Website.
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